Ghostwire: Tokyo Features the Best Ray-Tracing We’ve Seen on PS5
Post by KostaAndreadis on 01:02am 15/03/22.
Ghostwire: Tokyo’s supernatural modern setting represents a new benchmark for console ray-tracing. And the immersion it brings is incredible.
Tiny Tina’s Wonderlands Interview - Inside the Chaos Chamber and Building a Robust Endgame
Post by KostaAndreadis on 02:00am 09/03/22.
Borderlands spin-off Tiny Tina’s Wonderlands is going to ship with an in-depth and endlessly replayable endgame inspired by D&D, Diablo, and Hades…
Using GeForce RTX Hardware to Improve Image Quality with DLDSR
Post by KostaAndreadis on 03:25pm 08/03/22.
A deep dive into NVIDIA’s new DLDSR rendering, which like DLSS uses AI to improve image quality specifically for gamers with 1080p and 1440p displays…
Fallout 76 Interview - 2022 Roadmap, The Pitt, Aliens, and Nuka World
Post by KostaAndreadis on 06:07pm 07/03/22.
We sit down with Bethesda to discuss the 2022 roadmap for Fallout 76, revisiting The Pitt, and the team’s five-year plan.
Tiny Tina’s Wonderlands - Hands-On with the Borderlands Spin-Off
Post by KostaAndreadis on 01:05am 01/03/22.
We go hands-on with the standalone Borderlands spin-off that’s all about guns, dice, dragons, and spells.
Games of March 2022
Post by KostaAndreadis on 03:37pm 28/02/22.
Another big month for new games coming. Let’s take a look at the big releases across each platform…
Hands-On with WWE 2K22
Post by Steve Farrelly on 03:46pm 25/02/22.
We managed a short hands-on session with a preview build of WWE 2K22 on PC. Read on for our truncated thoughts...
Elden Ring - Review in Progress
Post by Joaby on 02:00am 24/02/22.
From Software’s Elden Ring is not only a massive open-world Dark Souls-style action-RPG, but something you could play and keep discovering new things for quite some time. Which is why we’re bringing you this in-depth Review In Progress…
World of Warcraft Interview - Blizzard on Closing Out the Shadowlands Story with Eternity’s End
Post by KostaAndreadis on 05:09pm 23/02/22.
With Eternity’s End live we had the chance to sit down with Pat Dawson, Production Director and Maria Hamilton, Lead Quest Designer on the World of Warcraft team to discuss all things WoW.
Rainbow Six Extraction’s Spillover Event Adds a Dose of Horde Action
Post by KostaAndreadis on 03:34pm 21/02/22.
Rainbow Six Extraction’s first post-launch Crisis Event, Spillover, is available now. We go hands-on.
One of These Things is Not Like the Other(s) - An In-Depth Interview Feature for Assassin’s Creed Valhalla: Dawn of Ragnarök
Post by Steve Farrelly on 05:20pm 18/02/22.
We go in-depth on the forthcoming expansion for Assassin's Creed Valhalla, Dawn of Ragnarök, and chat with creative director, Mikhail Lozanov. Read on for more...
Dying Light 2’s Ray-Tracing is a Game Changer on PC
Post by KostaAndreadis on 03:15pm 18/02/22.
Dying Light 2 on PC is every bit a true next-gen showcase for where in-game visuals are headed.
Elden Ring - The Final Hands-On Preview
Post by Joaby on 02:00am 11/02/22.
Ahead of review access and the game's eventual retail release, we were given a final hands-on session with Elden Ring, which naturally meant our resident Souls expert and Hidetaki tragic, Joab Gilroy, took mounted point on proceedings. Read on for his final word...
God of War on PC is the Definitive Version of the All-Time Classic
Post by KostaAndreadis on 04:52pm 10/02/22.
With its improved visuals, support for higher resolutions and frame-rates, NVIDIA DLSS and Reflex, God of War brings the PlayStation classic to PC with style and brilliance to spare.
Ghostwire: Tokyo Preview - Paranormal Showdown in Big Tokyo
Post by KostaAndreadis on 02:01am 05/02/22.
After a behind closed doors look at the latest from Tango Gameworks, we can’t wait to get our hands on this one.
Microsoft Flight Simulator Interview - The Impressive Australia Update and Creating a Living World
Post by KostaAndreadis on 02:31pm 01/02/22.
With the stunning World Update VII: Australia available now, we sit down with Jorg Neuman, Head of Microsoft Flight Simulator, to talk about its creation and building a living world.
What is the Weird Western?
Post by Christian on 06:22pm 31/01/22.
WolfEye Studios' Weird West is coming soon, and has a setting familiar yet not wholly embraced in gaming. So we asked Weird Western and horror writer Christian D. Read to lead us down the red road to examine one hundred years of the horror cowboy genre. Read on for more...
Games of February 2022
Post by Steve Farrelly on 04:59pm 31/01/22.
One of the biggest months in gaming we’re likely to see this year. Let’s take a look at the big releases across each platform…
AusGamers Top 10 Games of 2021 - Honourable Mentions
Post by Steve Farrelly on 12:07pm 10/01/22.
A list of the 10 games or gaming experiences that didn't make our final AusGamers Top 10 Games of 2021 list, but still deserved a highlight list of their own...
Rainbow Six Extraction Preview - Co-op Encounters of the Parasitic Shape-Shifting Kind
Post by KostaAndreadis on 02:00am 08/01/22.
After spending a few hours with the co-op focused Rainbow Six Extraction it’s safe to say that Ubisoft’s “Left 4 Dead but super tactical” experiment is shaping up very nicely.