In a new in-depth interview
with Kotaku, Head of Xbox Phil Spencer was asked the question we've all been thinking about since
the Megaton drop that was Microsoft acquiring Bethesda. Does this mean the
The Elder Scrolls VI or
Fallout 5 or
Starfield would go Xbox exclusive? The answer is refreshingly honest.
In that it reaffirms the Xbox brand as more than a single console like the Xbox Series X - or a pair of consoles when you add the Series S into the mix. With full PC support for first-party titles in addition to Xbox Game Pass and cloud gaming on mobile devices numbering in the hundreds of millions - the $7.5 billion investment in Zenimax and its studios (which includes all of Bethesda) doesn't only make sense if those games were to also arrive on a competing platform. In this case the PlayStation 5. Where no doubt a new Elder Scrolls would sell, well, a lot of copies.
“This deal was not done to take games away from another player base like that," Spencer responds. "Nowhere in the documentation that we put together was: ‘How do we keep other players from playing these games?’ We want more people to be able to play games, not fewer people to be able to go play games. But I’ll also say in the model — I’m just answering directly the question that you had — when I think about where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don’t have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us."
Which is a pretty clear cut way of saying that no, these games don't need to be on PlayStation to recoup costs. And that in terms of Xbox - the growth of Xbox Game Pass and cloud gaming will be the driving factor in determining what platforms The Elder Scrolls VI ends up on. As long as that still includes PC, with full-mod support - we'll be happy.