Having had some serious time with the game before being struck down with some sort of apocalyptic virus I,
Kosta Andreadis, managed to put together a feature highlighting some of the fun you can have in the world of
Avalanche's RAGE 2, which includes a lot of blood splatter.
Clean up in aisle two, please.
Including short, digestible video capture, this feature looks at a number of the game's systems that tie it more closely to
id shooters of old, while still standing tall in the open-world, sandbox fun stakes. Here's a snippet:
There was a time when discussing a first-person shooter, the only part that people cared to talk about were the weapons. The guns. How did they feel? And was there some sort of heat-seeking plasma rifle that turned enemies into goo? RAGE 2 is the sort of game that fits into this mold. A game where one can quite simply talk about the numerous, myriad various guns (see, overkill -- just like the game). Such as how the assault rifle hits that right mixture of powerful and satisfying in how each bullet strikes its target. But also, not something that you’ll avoid most other weapons for...
Click here for our in-depth video-highlighted RAGE2 expanded hands-on.