Last week AusGamers was invited out to Bungie's new Seattle headquarters to not only look at ll their cool Halo shit, but also their new multi-platform title under the Activision banner -- Destiny.
Skeptical as I might have been, and little as we were all shown, it was hard to walk away from such a promising presentation especially when ideas like a persistent online universe spanning 10 years, dynamic co-op, solo and competitive multiplayer along with stunning new visuals and lore up the wazoo were all on offer. By and by, this is the game you need to be grinding your ears and eyes to this year.
Click here for our full preview.
Also watch an official video reveal from Bungie embedded below.
Posted 09:54am 18/2/13
But if it's an evolving semi-mmo multi-world universe with space travel/combat, I'm absolutely sold.
Posted 10:20am 18/2/13
Posted 10:33am 18/2/13
This is what MMO's need. Not a never ending game that loses meaning.
Posted 11:32am 18/2/13
Posted 11:39am 18/2/13
Posted 01:15pm 18/2/13
Posted 01:37pm 18/2/13
Posted 01:56pm 18/2/13
if it actually takes off and doesn't just flop after the hype is gone after a few months
Posted 02:27pm 18/2/13
Posted 03:51pm 18/2/13
Bungie constantly updating with expansion packs with new planets/ships/vehicles/weapons/"spartan ops". Kotick would get his FPS "WoW" in the form of expansions rather than subscription.
Posted 03:59pm 18/2/13
Posted 04:34pm 18/2/13
Destiny Dev Says “Nobody Plays Shooters” With A Mouse & Keyboard. Huh?
http://www.kotaku.com.au/2013/02/destiny-dev-says-nobody-plays-shooters-with-a-mouse-keyboard-huh/
Posted 04:58pm 18/2/13
Got to love sci-fi where we apparently have mastered space travel but in the subsequent ruins of our civilization are cars, boats and tanks. Not to mention we were saved by some f*****g magical item that no one understands because being able to decipher s*** like that would take greater minds than the ones who unlocked interstellar space travel.
This game looks like it will be a major flop, the only hope they have is if it's a new release with the next gen consoles so they get in when the market is at it's thinnest.
Posted 05:15pm 18/2/13
Posted 05:25pm 18/2/13
The quote is taken massively out of context, all Jason Jones from Bungie was actually saying was they made Halo work on console despite a lack of keyboard and mouse. They never once inferred that no one plays shooters with mouse and keyboards anymore.
Posted 06:04pm 18/2/13
Posted 06:26pm 18/2/13
Posted 06:53pm 18/2/13
That's amazing, talk about living in a bubble.
Posted 03:06am 19/2/13
It's shouldn't shock me that most game 'journalists' have no comprehension skills because they are never good writers themselves. S*** like IGN and kotaku etc are the worst.
This was RPS's take on it:
Posted 09:25am 19/2/13
"We made the game run without a mouse and keyboard. And now nobody plays shooters the way they used to play them before Halo ’cause nobody wants to."
How does he know? Did Halo ODST, 3 and 4 support mouse and keyboard, No. There was/is not even an option to use them on the 360 with those games. It is also easy to say that no one plays that way anymore if the machine that runs it is very common place and cheaper now then a cheap gaming PC, Especially second hand. What does he expect.
Posted 11:28am 19/2/13
Posted 12:33pm 19/2/13
Posted 03:38pm 19/2/13
Posted 02:12pm 20/2/13
But the fact that they are attempting to produce something on this scale, with a ten year plan. I am both impressed and very curious. No one in gaming has attempted that. You could argue WoW, but they didn't seem to be planing a ten year story arc from the outset, more they just made it up as they went along.
If it is Rift ready then I am completely sold.
Posted 03:20pm 20/2/13
Posted 04:43pm 20/2/13