As one of the bigger releases of this year
Watch Dogs: Legion's launch was not without issues, from some users reporting crashes to general bugs and even a few progression killers. But it looked and played great,
as per our full review it also doubles as a bit of a next-gen ray-tracing showcase on PC, Xbox Series X, and PS5. With the team at Ubisoft focused on improving the current experience this means the planned multiplayer is now due for release in 2021.
Which will introduce 2-4 player co-op missions and free-roam activities. "As part of our commitment to fixing the game’s issues, we’ve decided to delay the Online mode of Watch Dogs: Legion to early 2021,"
Ubisoft writes. "This will allow us to focus on fixing issues with single player, and it will give us more time to test the Online experience to help ensure a smooth launch of the mode."
Below you'll find the Patch Notes that have gone live, which thankfully adds a save game option to the PC release. Though it's worth noting that Ubisoft will continue to focus on performance in the coming month, noting that "more stability improvements and further graphics optimizations for PC to reach our goal of consistent 60FPS for higher end GPUs" is on the way. Which would be nice too, on the account of the game needing an RTX 3090 to hit 60fps at 4K.
Global
- Fixed an issue that could cause longer load times when exiting to the main menu.
- Fixed an issue that could cause save games to get corrupted.
- Fixed an issue that could cause lost progress during Borough Uprising missions when loading back into the game.
Xbox One
- Optimized game on Xbox One and Xbox One S to reduce instability during certain missions (among them "Justice for Claire") and the open world.
- Fixed an issue that could cause the game to crash when scrolling through the Team tab.
- Fixed an issue that could cause the Main Menu to become unresponsive when quitting the Single Player mode.
- Fixed a crash that could occur while auto driving on the Tower bridge during the "Inside Albion" mission.
- Further incremental optimizations made to improve game stability which improve performance and reduce crashes.
Xbox Series X/S
- Fixed an issue that caused the game to crash when switching between users with non-English and English text versions.
PC
- Added a manual save game button to the Pause Menu.
- Fixed an issue that could cause a Borough to not be liberated despite the player having completed all necessary activities.
- Fixed an issue that allowed players to load a save game over save file slot when playing with Permadeath enabled, resulting in an infinite loading screen.
- Fixed an issue that could cause save games to get corrupted after a crash or freeze.
- Fixed an issue that could cause the game to crash when one or all Operatives die.
- Added CPU optimization that increases framerate on high end PCs in DirectX 12 mode.
- Fixed an issue that caused the game’s framerate to drop significantly when looking at water or reflective surfaces.
- Fixed an issue that could cause Operatives to go missing after the game crashed.
- Fixed an issue that caused the game to become pixelated with DLSS enabled and playing on the lowest available resolution.
- Fixed an issue that caused Reflection, Ambient Occlusion and Subsurface Scattering to not save their value after changing the graphic quality from Custom to Low/Ultra and back.
- Fixed an issue that could cause the game to crash under certain rendering conditions.
- Fixed an issue where some players would see a “Dunia Demo” error message and be unable to launch the game.
- Added further stability improvements and fixes to the game to prevent crashes.
PlayStation 4
- Fixed an issue that could cause the game to crash if a character model was not loaded correctly.
- Fixed an issue that could cause the game to crash when quitting to the Main Menu.
- Added further stability improvements and fixes to the game to prevent crashes.
PlayStation 5 (Deployed on Thursday, November 19th, 2020)
- Fixed an issue where the game would crash on game launch when the graphic settings (e.g. brightness) were changed.
- Fixed an issue that could cause the game to crash when quitting to the Main Menu.
- Fixed an issue that could cause a cloud save download to fail on first try.
- Fixed a crash that could occur when entering the EPC area in "Lost in the Process" mission.
- Fixed and issue that could cause longer save times.