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Post by Dan @ 12:38pm 16/10/14 | 0 Comments
Wasteland 2 developer InXile Entertainment has released the second major patch update to its recently released crowdfunded title, offering another exhausting list of fixes and improvements. Here's just the highlights:
- Large amount of memory optimizations, particularly with audio, to improve performance and stability on lower-spec systems and 32-bit operating systems.
- Fixed enemy “unlimited AP” movement bug that allowed them to sometimes move much farther than intended.
- Extensive improvements and fixes to California questlines, particularly in Hollywood and Griffith Park. May require you to load an older save file before Hollywood to fully benefit.
- Added a travel speed toggle to the world map, allowing you to zip and zoom around if you so please (doesn’t affect encounters, only travel speed).
- Custom portraits will now work correctly when Windows account username contains non-English characters.
- Added support for “Very Large” text.
- Added 50 messages to load screens containing gameplay hints and tips.
- Loading now continues when the game is tabbed out, and pauses after finishing.
- Further UI fixes and improvements, such as new and correctly used icons.
- Many localization updates and bug fixes across all languages.
The full changelog can be found over on the game's official Tumblr.

InXile founder and chief Brian Fargo has pledged to continue post release support for the game, saying "Even though Wasteland 2 is not a subscriber based game and we do not sell in game goods, we are still treating Wasteland 2 as a service and will continue to provide our fans with updates and new free content in the future."



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