Ubisoft has revealed new details on Child of Light, their new 2D RPG that utilises the ever-resourceful UbiArt Framework engine to bring to life what Ubisoft are describing as "stepping into an interactive painting."
Child of Light is a reimagining of classic fairytales, inviting players on an epic adventure into the magical painted world of Lemuria. Players will uncover mysteries, participate in turn-by-turn combat inspired by classic JRPGs, and explore the mystical kingdom. The game puts players in the shoes of Aurora, a child stolen from her home, who, in her quest to return, must bring back the sun, the moon and the stars held captive by the mysterious Queen of the Night. Helped by her companion Igniculus the firefly and several unlikely allies, Aurora will face her darkest fears, including dragons and other mystical creatures in this modern take on a coming-of-age story.
Patrick Plourde, Creative Director for Ubisoft revealed that Child of Light intends to be "like a playable poem, a love letter to art and video games." Ubisoft also revealed the technical aspects behind Child of Light, in that using the UbiArt Framework engine the team were able to bring their art to life by allowing original concept art to be inserted unedited into the game world.
Check out the trailer below to see it in action and also take a glimpse at some of the breathtaking screenshots to tantalise your tastebuds.
Child of Light is expected to be released in 2014 on PC, current and next-generation consoles.