Speaking to PC gaming-centric publication
Rock, Paper, Shotgun, Ubisoft Producer Lesley Phord-Toy indicated that the PC version of the forthcoming Assassin's Creed: Unity was currently planned to launch simultaneously with its new-gen console counterparts.
“We’re always aiming to ship all our games on all platforms at the same time,” producer Lesley Phord-Toy told RPS. “I don’t have any specific news on the PC version of Assassin’s Creed Unity, but I do know we’re planning on shipping on all three [platforms]: Xbox One, PlayStation 4, and PC. I haven’t heard any news differently than that.”
I asked why PC delays are so prevalent for the series, and Phord-Toy gave her perspective from being producer on Assassin’s Creed IV’s PC version, specifically.
“It can be challenging,” she said. “PC has a variety of different hardware configurations that you can’t necessarily predict. On a console you know what’s in the box. Every customer has the same configuration for the most part, and first-parties push firmware updates so everyone has what you’re expecting to have. PCs are nowhere near as consistent. So it can be extremely challenging to try and support as many of those permutations as possible.”
Ubisoft, particularly where Assassin's Creed is concerned has a long track record of delaying the PC version of multiplatform titles. Most recently, Watch_dogs hit all its platforms (except Wii U) at once, which some might say was to the PC version's detriment as several graphical features had been turned down for apparent stability.
Assassin's Creed: Unity is due on PC, Xbox One and PlayStaion 4 on October 28th 2014.
Posted 09:44am 24/6/14
Posted 11:52am 24/6/14
Posted 01:32pm 24/6/14
Posted 02:31pm 24/6/14
Posted 02:50pm 24/6/14