Ubisoft is speeding out a third major patch for Assassin's Creed: Unity, which will contain new gameplay, AI and stability fixes.
This update will be the meatiest yet, although it will not improve the game's wavering framerate. More details on how that may be improved will be announced soon, Ubisoft has said.
In new post on the game's live updates blog, the company revealed that the patch would target the following problems:
Gameplay: this includes bugs like Arno getting stuck on certain areas of the map (including a few more hay carts), problems with getting into/out of cover, character animation bugs, and general camera problems
AI & Crowd: in this category are problems with NPC animations, crowd events, and crowd stations, NPC navigation issues, as well as bugs related to NPCs detecting Arno's activities in various situations
Matchmaking & Connectivity: this covers a number of issues related to co-op play, including bugs with joining games in-progress and problems that happen during host migration
Menus & HUD: fixes in this category will address missing details in certain menus, problems with some of the mission objective and co-op update pop-ups, localization inconsistencies, as well as some of the issues with menus and pop-ups overlapping each other
General Stability: this includes fixes for a number of crash situations we've identified in both campaign and co-op modes.
The game's second patch was released on Friday for PC and PlayStation 4 and included fixes for players falling through the floor and game crashes when joining co-op sessions. The second patch is due to arrive on Xbox One today.
Ubisoft has faced intense criticism from fans over the release quality of Assassin's Creed: Unity since it launched last week - but the company has said it is committed to improving the game's performance as a matter of priority.
A full list of every issue with the game can be found on
Ubisoft's official forums, along with details of what is being done to fix it.