We waited until late Friday night (actually, Saturday morning at 3am AEST) to really knuckle down on our final verdict for Destiny: The Taken King, because the expansion's new raid content was unlocked and since, we haven't looked back.
Here's a snippet from our review:
Let's kick this off by chronicling my grind up to becoming 'raid ready', Light 290. That triple-digit figure is an attack/defense average that very much defines your effectiveness in Destiny 2.0; any half-wit with a hand cannon can hit the more traditional level cap of level 40. Likewise, saying you've “clocked the story and hit the end credits” means bugger all as well – an Oryx showdown occurs in about three hours worth of play. It does, however, prove to be a very penultimate showdown.
Not long after the puniest-God-since-Loki retreats, you'll find yourself swamped by a slew of quests called The Taken War. Though these lack the grandiose mid-mission cutscenes of the opening act, they're still extremely well paced, offer taxing difficulty, and are professionally voiced by everybody's favourite roguish robo-man, Cayde-6 (played by the incomparable Nathan Fillion). Yes, Destiny now comes with a rollicking story and characters worth caring about. I’m just as shocked as you are.
Click here for our complete Destiny: The Taken King review.
Posted 02:01pm 21/9/15
Although, I'm pretty disappointed they made almost no improvements to the social side of things, or any improvements to group finding tools. That to me is the biggest problem with the game. Guilds are still meaningless ingame and still s***** to try and manage or use through the website. It really desperately needs some kind of premade group finder/builder in game to facilitate building groups for raids and nightfalls and stuff thats too niche or too difficult to use an automatic group finder for. Hell even just some super basic functionality where I can flag myself with a bunch of different statues like "Looking for group for raid" or "looking for group for nightfall strike" or whatever, then other people can search for players flagged that way and inspect them and invite them to a group. Or even just the ability to send an ingame broadcast to everyone on my friends list saying "Hey anyone wanna do strikes?" instead of having to message every single person one by one.
Posted 03:28pm 21/9/15
I played the s*** out of Destiny in the first year up and really enjoyed the new content each time up until the point when it became just a boring grind I would play something else.
I sold my Destiny base game because I didn't think I would be interested in The Taken King but it's getting some good feedback and I've considered picking it up again.
Is it really that good and refreshing or will everyone be bored of the grind again in three months?
Posted 03:54pm 21/9/15
Lots of little touches like that, make it feel like a reinvented game. You can even level up your ghosts now like you level up equipment and unlock perks on them that do stuff like earn you more glimmer when fighting certain enemies, or scan and mark resources nodes for you when you're out on patrol. Considering I'll probably never actually get a group of 6 people together to do the raid though, I'm sure I'll hit the wall of grind quicker than others and get sick of it again, but for now, its fun.
Posted 04:05pm 21/9/15
I'm certain I have you on PSN already so you have two for a raid now.
I used destinyLFG.com got groups pretty easy, it was the only way I could experience the raid content.
Posted 06:26pm 21/9/15
Posted 02:47pm 22/9/15
I went into Target to buy 'The Taken King' thinking that I wouldn't have to wait for updates etc other than maybe a hot patch.
No... had a 17GB download, WHY? Oh because they just packed the originally Destiny CD in with a DLC code. /vent over
Either way the story immediately felt richer, I love the characters they have attitude and personality now, and I thought I heard Peter Stormare in the Tower hanger?!
So far it's alot better and not having to go back to the tower for bounties etc means more time playing the game.
Posted 04:37pm 22/9/15
Yeah, Peter Stormare has always been there, hes one of the pvp faction guys, think maybe the Dead Orbit guy? Its just his character doesn't really have anything to do with the story so you never hear him hehe. Would be cool if they use some of those characters more like they have the trainer guys.
Posted 03:13pm 28/9/15
I really don't understand why people feel the need for a game to last inevitably. You will get sick of playing ANY game.
In this day and age of gaming, if a game can hold you attention for 3 months, then that is pretty impressive.
Posted 03:47pm 28/9/15
Posted 12:31pm 06/10/15