Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by KostaAndreadis @ 01:31pm 25/04/18 | 0 Comments
Available now for PlayStation 4 and PC, The Swords of Ditto offers up a visual feast with its fantasy-by-the-way-of-small-child’s-bedroom take on classic top-down Zelda. Also, it mixes things up with rougelike elements where every time you die a new hero emerges 100 years later. To find the Sword of Ditto and have at it again.


In Swords of Ditto every time you die you respawn as a new hero. 100 years later, and with five in-game days to get powerful enough before the final showdown is triggered. Embarking on this quest, through time, is a core part of the design. Thematically and visually speaking, it’s executed brilliantly. Coming back as a small child dressed in black, one that wears a cape, a cute frog creature, or a lego-like block with big eyes, keeps the journey feeling diverse and interesting. As does watching what happens to the world around you thanks to the mix of detailed hand-drawn art and procedural generation.

From buildings that decay over time through to more danger lurking around because your previous quest failed before it even began. As a new playable hero progression is mostly limited to the mythical Sword of Ditto. Where dispatching creatures, zombies, and sentient plant life, serve to give it a dash of XP. Where it can then go from Level 1 to Level 10 across several hours.


Click Here to Read Our Full The Swords of Ditto Review



the swords of dittoreview





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.