The Division has been out for a couple of weeks now and we've spent considerable time with the game, hitting max level, acquiring sweet purple loot, and venturing out into the Dark Zone to extract this review and bring it to you, our dear readers. Uncontaminated and free of any virus juice or what have you. So, is The Division's mix of action-RPG, open world exploration, and co-operative shootery a success? Well, read on to find out.
Where The Division makes a case for being something new and exciting though is in the execution of the Dark Zone, a separate section of Manhattan where you can run into other players, kill them, and steal their loot. But, there's a lot more to it than simply being a standard player-versus-player combat zone. Walking around in the Dark Zone is tense to say the least, high-level AI squads patrol the streets, and any loot you pick up is contaminated, and useless until its extracted at a designated Extraction Zone. Because, err, reasons. The Dark Zone is a place rife with danger, made even more tense when a piece of equipment you find is something you absolutely want to keep. With other players running around that can potentially turn on you at any moment, the act of running into someone as soon as you enter the Dark Zone to when you bump into a group on your way to an Extraction Point is a night and day mix of anxiety, tension, and caution. The rules and reasoning behind the Dark Zone may not be entirely logical, but the end result is a thrilling experience.
Click here to read our The Division review.