Ubisoft has finally shed light on a release date for the delayed South Park: The Fractured But Whole.
As part of their recent earnings call where it was also revealed we'd be seeing new entries in Far Cry, Assassin's Creed and The Crew through 2017-18, it was also revealed we'd finally be seeing the
long-gestating South Park: The Fractured But Whole on October 17, 2017 on PC, Xbox One and PS4 (as well as, presumably, Scorpion). There's no mention of the game coming to Nintendo Switch, however.
About South Park: The Fractured But Whole:
With crime on the rise in South Park, the streets have never been more dangerous. As the sun sets on the quiet Colorado town, havoc and chaos unleash a reign of terror and the seedy underbelly of the city comes alive. The town needs new heroes to rise! Eric Cartman seizes the opportunity to save the town and create the best superhero franchise ever, his own Coon & Friends with himself as the leader, The Coon.
Every superhero has an origin, and Coon & Friends are no different. Continuing in their role as the New Kid, players will discover their backstory, assemble their unique costumes, and harness their fart-based powers from numerous hero classes to create their own original hero. An all-new combat system offers unique opportunities to master space and time while on the battlefield, and a revamped looting and crafting system gives players the freedom to craft their own equipment to aid them in battle.
South Park: The Fractured But Whole will be available in four editions: Standard, Gold, Steelbook Gold and Collector’s. Anyone who purchases South Park: The Fractured But Whole will receive South Park: The Stick of Truth for free.* If you pre-purchase the game at select partners, you can start playing The Stick of Truth immediately.
All pre-orders will also receive an exclusive in-game assistant, Towelie: Your Gaming Bud. The streets of South Park aren’t as safe as they used to be, and even the most seasoned South Park veteran will need help. Towelie: Your Gaming Bud provides helpful and hilarious advice and commentary to players at key locations throughout the game.
You can also
check out an in-depth interview we did last year with the game's lead designer, Kenneth Strickland.