Bethesda's epic sci-fi RPG is here, and it's a big one. From shipbuilding to exploring the surface of Mars, our thoughts so far.
Starfield Review... In Progress
The first trailer for Grand Theft Auto 6 is finally here.
Grand Theft Auto 6 Trailer
We take an in-depth look at Avatar: Frontiers of Pandora and tell you why it should be heavily on your radar!
Avatar: Frontiers of Pandora - a Deep-Dive into its Potential
Range-wise, the ROG Rapture GT6 is phenomenal, and it's ideal for all gaming and non-gaming-related tasks.
ASUS ROG Rapture GT6 WiFi 6 Mesh System Review
Post by KostaAndreadis @ 01:01pm 05/11/20 | 0 Comments
With Rare confirming that Sea of Thieves not only looks better on the brand new Xbox Series X and S consoles, but the experience will improve thanks to "significantly reduced load times". Which means getting into the game and back into the action after a visit to the Ferry of the Damned a lot quicker.

This is great news, because Sea of Thieves - as wonderful as the game is - does suffer from a very long initial load on Xbox One. And then there's the old staring at a black screen and spinning wheel as you wait to get back onto the seas. Thanks to the fast SSD storage of the Xbox Series X and Xbox Series S consoles, fast loading is set to become the norm and will be a key part of the Optimised for next-gen version of Sea of Thieves.

On that note, Rare also confirms that on the Xbox Series X the game will run at 60-frames-per-second in native 4K, and hit the same 60fps but in 1080p on the Xbox Series S. Another next-gen thing, improved frame-rate, also confirmed. Rare didn't outline any other visual improvements coming - so we'll have to wait and see if things like draw-distances or texture detail also get a bump.

The optimised version of Sea of Thieves will go live alongside the next-gen Xbox launch on November 10.



sea of thievesxbox series xxbox series supdate





Latest Comments
No comments currently exist. Be the first to comment!
Commenting has been locked for this item.