According to an anonymous source at
Tom's Guide, ZeniMax Online Studios and Bethesda are expected to announce Elder Scrolls Online in May 2012. While this is obviously nothing more than a rumour at this point, given the popularity of the franchise and the recent acclaim and success of Skyrim, it's understandably getting a lot of attention. Purportedly set a millennium before Skyrim, the only other forthcoming detail is that the game is said to feature three playable factions.
An industry source that wishes to remain anonymous revealed the name of the new MMO to us, and confirmed that the game would take place a full millennium before The Elder Scrolls V: Skyrim. Using the Elder Scrolls Wiki timeline as a guide, Elder Scrolls Online will likely take place during the “Second Era,” or several hundred years before any of the other Elder Scrolls games. This information was corroborated by two additional sources before publication.
Elder Scrolls Online will have three playable factions, according to the tipster. Not much is known about the factions, except each is represented by one of three animals: A lion, a dragon, and a bird of prey (either a phoenix or an eagle, we aren’t sure).
A May 2012 announcement is suggested, to be followed by a greater reveal at the E3 expo in June. The article also talkes of further plans to show the game at Quakecon in early August, alongside id Software's Doom 4, which has also been
churning in the rumour mill of late.
Posted 10:49pm 16/3/12
Posted 10:50pm 16/3/12
Posted 11:02pm 16/3/12
Posted 11:31pm 16/3/12
thank you. this might be because im drunk atm
Posted 11:47pm 16/3/12
I can see how a lot of Elder Scrolls stuff would tuck into an MMO mold, but on a selfish note, I have trouble seeing how the result would be a game that I would be interested in playing, and I don't like the idea of a great proportion of Bethesda's talented resources being committed to a project like this when I love their singleplayer games so much and want as many of those as possible from them.
Posted 12:06am 17/3/12
Posted 12:34am 17/3/12
The reason Bethesda shouldn't make an MMO is because they are not capable of doing so. You can get away with a buggy singleplayer game as long as it's mostly functional but bugs are MMO killers and Bethesda are incapable of making a game that isn't infested with all sorts of weird s***.
That and their combat is ass.
Posted 06:30am 17/3/12
And yes, bugs are definitely a factor in that. But Elder Scrolls and Fallout 3 aren't necessarily buggy as hell because Bethesda coders are sloppy, but because of the absurd amount of freedom they offer players and the impossibly high number of variables that inherently creates.
An MMO would have to forgoe many of these features in the name of stability and balance, and I'm saying that it's difficult to see how what would be left over could still be a game I would enjoy playing.
Posted 08:20am 17/3/12
Posted 10:17am 17/3/12
Even if it was just a situation where players joining could only support the host's quests and story that would be more than fine. Add in steam drop in and out and you have a winner.
Posted 10:08am 17/3/12
Posted 11:11am 17/3/12
Posted 11:14am 17/3/12
I still have yet to start the main quest...
Posted 11:20am 17/3/12
Posted 12:29pm 17/3/12
Posted 09:56am 19/3/12
Posted 10:44am 19/3/12
Posted 07:14pm 19/3/12
I'd have to agree - I've spent the last two weeks using console commands to force objectives to complete - only to be stuck with a dozen or so unfinishable missions... is 'unfinishable' even a word?
Youtube has been good to find out how things should end thankfully.
Even though Skyrim has (mostly) been a great game - I'm not a MMO kind of consumer..
Posted 08:20pm 19/3/12