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Post by Eorl @ 12:52pm 24/09/14 | 2 Comments
Ubisoft San Francisco's guitar and bass teaching video game Rocksmith 2014 will soon be stringing up for PlayStation 4 and Xbox One, publisher Ubisoft announced today.

Both version will be weighing in at the 1080p mark, and will feature over 50 tracks with more than 300 additional songs available as DLC. There will also be additional new content each week, and console owners on previous gens can import their previous content purchases over to the new versions.

On PlayStation 4, Rocksmith 2014 will support Remote Play through the PlayStation Vita, allowing players to view songs at a locked mastery level without any scoring or input required; perfect for those looking to review a song in its entirety without feedback, study specific sections of songs or practice in another room when it’s more convenient.

The standard edition of Rocksmith 2014 includes a Rocksmith Real Tone Cable, which is a unique cable that turns your guitar’s signals from analog to digital, which allows it to be recognizable not only to your game console, but also to your PC and Mac.

Rocksmith 2014 will be available on November 6th for PlayStation 4 and Xbox One. For our thoughts on the game you can check out our previous review of the PC version here.



rocksmith 2014playstation 4xbox oneubisoftguitarmusic





Latest Comments
trillion
Posted 08:53am 25/9/14
one of the best gear games ever. hope the console port doesn't have the apparent 'hdmi lag' of the PC version
Malthius
Posted 10:35am 25/9/14
I don't get any lag on the PC version, so very much YMMV on that front. I do get audio processing lag if I use my wireless headphones, since they are digital wireless and seem to have a processing delay. As long as I use analogue headphones or speakers it is fine.

Of course, the console versions will miss out on the massive amount of custom (community created, unlicensed, of varying quality) DLC that PC users can enjoy.
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