We haven't heard a lot about the reboot of Rise of the Triad since it's Quakecon announcement back in August, but developer Interceptor Entertainment has released a new dev diary style trailer offering some more insight into revival process via Polygon:
"What made the original Rise of the Triad so awesome was that it was so insanely ludicrous," said Schreiber. "You had gyps everywhere, the speed was insanely fast-paced. It was just ridiculous."
"What we want to do with our game is bring that thing back. We want the game to be fast-paced, we want to reintroduce all these awesome weapons, and we just want to make it ridiculously gorey," said Schreiber.
The team played through original levels over and over to take notes, find out what worked and how to improve what didn't. New levels will stay similar to the old ones, but feature less clutter and a more clean cut design, according to designer Martin Colit. Additionally, classic weapons will be revived, but with new perks.
An assortment of both classic and rebooted ROTT gameplay can be found in the video below.
I hope this captures the silly fun of the original, however I don't know. I think something like Duke 4 Ever showed how hard that can be. I wonder if some games and how silly and fun they were, was actually largely due to the time they came out.
Posted 03:04pm 05/11/12