Rime from developer Tequila Works offers the sort of experience that conjurs up images of games likes Journey and The Legend of Zelda, but quickly creates an experience all its own. What begins as a beautiful and abstract adventure game filled with puzzles becomes something truly memorable right before the credits roll. And it's one you should definitely check out.
There’s that old saying that goes something along the lines of it’s not about the destination, it’s about the journey. Well, the saying is exactly that. And it’s easy enough to affix this sort of sentiment to Rime, developer Tequila Works’ mostly abstract but extremely beautiful adventure game where you take control of a small boy who’s washed ashore a mysterious, other-worldly, yet very Mediterranean island. In Rime, the journey is one full of impressive vistas, intuitive puzzles, and wonderful sound design. But it’s only until the very end that context is applied. Or any sort of implicit meaning. And in a fashion that is both moving in its poetic presentation, but also earned in how it brings closure to what is up to that point already great.
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