Real people, real cases, real - no wait, that's Judge Judy. Gear.Club Unlimited is real cars, real, err, that's about it. Everything else is quite bland and unremarkable. Outside of the successful transition of the freemium-style progression of mobile games to a fully priced racer.
Because yeah, Gear.Club Unlimited is essentially a port of a mobile game. And not exactly the triumphant debut of a realistic racing game for Nintendo's latest console.
The issues with Gear.Club Unlimited are many, but ultimately come down to the fact that it’s essentially a supped-up version of a mobile game – repurposed for Nintendo’s latest console.
This means races generally take only a minute or two to complete, progression is a little grind-y in the sheer number of races on offer, and visually it’s a far cry from Forza on the Xbox 360. Yeah, outside of the serviceable car models this isn’t going to impress. And where playing games like DOOM or Mario Kart 8 shine in handheld mode based purely on the fact that they can be played that way, Gear.Club Unlimited doesn’t look any different to any number of mobile racers available today.
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Posted 06:32pm 07/12/17
This should be $15-$20... And I still probably wouldn't buy it.