Bethesda have released a new behind the scenes style trailer for RAGE, that in addition to more new gameplay, takes a bit of a stroll down memory lane, discussing the lineage of id Software games and how they've helped create and shape the first person shooter genre.
The video also features insights from several of id's veteren developers including Todd Hollenshead, Tim Willits, Kevin Cloud, Matt Hooper and John Carmack. Noteably, the video closes with this tantalising quote from Carmack:
"We are arguably the best looking game on the consoles today and the point is, we are running at two times the frame-rate of what other people might argue is the best looking console game there. So this has allowed us to have a distinct visual-style, fabulous top of the line graphics and still run at 60 frames per second; have a better gameplay experience, not just a better looking game.
The current best looking console game referenced there is likely Crysis 2, however the quote is perhaps even more interesting following
recent comments from the developers of Modern Warfare 3.
Watch the
id Software's Legacy trailer below or
click here for HD. Rage is due on PC, Xbox 360 and PlayStation 3 in Australia on October 6th 2011.
Posted 11:36am 01/7/11
Posted 11:53am 01/7/11
Also lol @ EB's "special" edition. Special is right.
Posted 11:57am 01/7/11
As first person shooters with vehicular combat today have this sort of unexplainable issue were they struggle to have both good vehicular and a respectively good 'on foot' experience. Don't get me wrong games like Battlefield Bad Company 2 are fun to play, but compare the gunplay of that game to a Call Of Duty or even their Medal Of Honor game, the guns feel so much better in them. But of course vice versa you get in the tank in Medal Of Honor & it's a jittery piece of crap. The only games that have really excelled in vehicular combat + FPS'ery are Enemy Territory : Quake Wars & Unreal 2004.
So yea i guess my rant comes down to I don't want the driving to just be a tacked-on smoke & mirror trick to the first person shooter code. I want my cars to have suspension & fun damage models etc, just like a car game i guess. That's an advancement I'd like to see ID take. Sure the game looks pretty & may have all this fancy tech, but so does every new big FPS title these days.
/places $0.02 on table.
Posted 12:23pm 01/7/11
So I'm definitely going in with low expectations there with hope of being pleasantly surprised.
Last we heard, they're not doing dedicated server support either, which while not necessary for the 4 player coop gameplay they're gearing their story campaign for, might hamper what modders are able to come up with from the developer tools they are supposedly going to be offering.
If the tech 5 engine really is as good as it looks, I hope they open up the licensing for it more than they did for tech 4 so we actually get some more games building on it.
If that s*** is running at 60FPS on 360 and PS3, it's going to be butter on a PC.
Posted 12:07pm 01/7/11
Aw really? now that is disappointing. If L4D1 and 2 can have dedicated server support for their 4 person co-op mode why the hell can't rage? I think it worked out very well for valve.
Posted 12:14pm 01/7/11
Steve has interviewed id a couple of times since then, but I keep forgetting to remind him to ask about it. I'd really like to understand where they're coming from with that choice, especially as the guys that frikken invented the client/server model in shooters.
Posted 12:19pm 01/7/11
Posted 01:19pm 01/7/11
If your game won't be published by Bethesda you have no luck in licensing id tech 5.
http://www.eurogamer.net/articles/2010-08-12-id-tech-5-only-for-bethesda-titles
Posted 01:35pm 01/7/11
But I have faith id will make a great game. No one makes a first person game feel as 'good' as id can.
Posted 01:37pm 01/7/11
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Posted 04:13pm 01/7/11
Client/Server doesn't necessarily imply dedicated servers.
Anyway the norm seems to be P2P these days thanks to console newbosity, with a handful of client/server games, and an even smaller number of dedicated-server friendly games.
Posted 06:45pm 01/7/11
Doesn't sound like id is interested in pushing pc hardware any more which makes me a sad panda.
Posted 06:55pm 01/7/11
Also learnt it's pronounced id(it) not i d, news to me.
Posted 07:12pm 01/7/11
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Posted 10:45pm 02/7/11
Also I'm not worried about the desert feel of it since I haven't played Borderlands or Fallout 3.
Posted 03:42pm 03/7/11
It just says to me better compromises and crippled potential. The texture effect they have gone with (cough Borderlands) does not look as processing intensive as a more photo realistic approach.
I hope it is a good game. I played Borderlands all the way through and it got boring near the end, partly because there were a gizzillion weapons in it but none had any personally. If I start getting Borderlands deja vu in this game I can't see myself finishing it.
Hope there is a demo.
Posted 06:28pm 03/7/11