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Post by KostaAndreadis @ 03:22pm 20/09/16 | 2 Comments
Speaking with USA Today, Microsoft Studios Publishing general manager Shannon Loftis reiterated that next year's Project Scorpio will run first-party titles in native 4K. Following from the recent PlayStation 4 Pro announcement, and it's 4K-upscaling, it seems that Microsoft is taking every opportunity to tout the capabilities of its still very mysterious Project Scorpio console.

And hey, it's like we're back in the '90s and in the midst of an all-out console war. With Microsoft being second-place Sega to Sony's dominant Nintendo. The full quote singles out first-party releases, probably because those are the ones that the company has full control over. And much like the PS4 Pro, adding Scorpio-specific features to a title will be optional.
Any games we're making that we're launching in the Scorpio time frame, we're making sure they can natively render at 4K.

By the time the Scorpio launches it's expecting that 4K displays will be more present in homes than they are now. But to maintain 4K, the question of price will certainly factor in to see if the Scorpio can compete with the more wallet-friendly $559 PS4 Pro.



xbox oneproject scorpio4k





Latest Comments
jabroni
Posted 07:17pm 20/9/16
there is no way its running hardware that can play 4k [for around $559] even at 30fps when half the xbox titles cant even do 1080p now
Hotcakes
Posted 11:28am 21/9/16
They sure are being loud for a company that has no product to sell and will likely be pricey when they finally do.

Of course, being loud is all they've got, right now.
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