Welcoming on board our new contributor, Toby Berger, who has Nintendo skills for days, he pitched a deep-dive into the newly-announced Pokemon: Let's Go, Pikachu! and Pokemon: Let's Go, Eevee! Nintendo Switch titles that we couldn't say no to. He also goes deeper into the potential future of the series and struts his knowledge and poké-balls like nothing else.
Here's a snippet:
Considering Let’s Go’s trailer opened up with a shot of the player using Pokémon GO, it’s no surprise to see a lot of gameplay elements come across from the mobile title. With that said, random encounters with Pokémon in the wild have been completely scrapped in this year’s games. Rather than running through tall grass (or the cave equivalent) and encountering a random Pokémon, players will now see Pokémon walking around in the over-world and can engage in an interaction by running up to them. It’s similar to GO in that sense, and the battle mechanic has also been completely wiped in these interactions — meaning all you can do now is throw a Pokéball (via motion control or gyro aiming in handheld mode) and attempt to catch the Pokémon, use an item, or run away.
Click here for our in-depth Pokemon: Let's Go, insert name here deep-dive.