Yeah,
PlayStation Vr2 or PS VR2 is just that good - a monumental leap forward over the original PS Vr from back in 2016. Not only because it leverage the power of the more, err, powerful PlayStation 5 console hardware - but because its design is exceptional. 4K OLED, touch controls, inside-out tracking, and more.
Okay, maybe it needs some more games - but, PS VR2 is damn impressive. A snippet.
If you’ve paid close attention to VR headsets in the past, then the PS VR2 specs are what VR gamers would call “virtual drool-worthy.” A stunning and vibrant OLED HDR display with a pixel density of 2000×2040 per eye, a 110-degree field of view, and refresh-rate support of either 90 or 120 Hz. The headset features inside-out tracking, full motion controls with haptic feedback for its controllers, and all the existing PlayStation buttons mapped out intuitively. There’s no need to set up a camera or sensors; inside the VR headset, there’s dynamic eye-tracking.
This feature alone is fantastic to witness. In Horizon Call of the Mountain, you can use eye tracking to navigate menus and context-sensitive prompts. And eye tracking is one of the main reasons the game looks as good as it does, like a first-person Horizon Forbidden West. The quality and detail of in-game assets improve based purely on where you’re looking - and the effect is seamless and unnoticeable.
Our Full PlayStation VR2 Review