Obsidian Entertainment has now officially titled Project Eternity as Pillars of Eternity, celebrating the occasion with the first teaser trailer of atual gameplay. A comprehensive backer web portal has also been launched for the crowdfunded CRPG, serving as a one stop shop for backers to confirm and adjust their pledges and reward options, and for prospective new backers to get on board. Speaking with Rock, Paper, Shotgun, Obsidian's Josh Sawyer explained the name in vague spoiler-avoiding manner:
“It ties into something players will see a lot in the game, even very early on, which are these pillars that are spread all over the wilderness of the Dyrwood, which is the area that they first come into, and also Eir Glanfath, which is the more wilderness-y area of the game. As for why it’s Pillars of Eternity, that’s kind of more of a plot-connected thing. It ties into the specific story, but also how the world works in general. The meaning of it will become clear as people play the game.”
The RPS article extracts a bunch of interesting new details from the dev team, speaking on the freshly-conceived narrative and setting of the game, and probing some of the features and gameplay mechanics; recommended reading for all keen followers of the game.
Pillars of Eternity is due in 2014 for Windows, Mac and Linux.