Blizzard's Overwatch is certainly popular, and the accessibility of the hero-based shooter make it one of the most fun and varied multiplayer games in a long while.
We love it. But with news that there are now 10 million people playing the game, we're taken aback. Mainly because that's a whole lotta people! A whole lotta.
With popularity like this it probably won't be long until Blizzard announce some additional content coming to the game in the form of new maps or heroes. But in the meantime the first patch for the game has hit the PC version, with some minor balance changes to both McCree and Widowmaker. The changes will also be headed to the PS4 and Xbox One versions in the future as part of a larger patch.
HERO BALANCE CHANGES
McCree
- Peacekeeper
- Alternate Fire
- Recovery time (i.e. the amount of time before McCree starts reloading) decreased from 0.75 seconds to 0.3 seconds
- Bullet damage decreased from 70 to 45
Developer Comments: McCree was performing too well against all targets, making him feel like a must-pick in many situations. By reducing the damage of his alternate fire, McCree is now significantly weaker against tanks like Roadhog and Reinhardt, but still maintains his lethality against smaller targets like Tracer and Genji.
Widowmaker
- Widow’s Kiss
- Alternate Fire (Scoped Shot)
- Base damage decreased from 15 to 12
- Note: Scoped shot damage multiplier remains unchanged
- Headshot damage multiplier increased from 2x to 2.5x
- Players must now wait for the unscoping animation to completely finish before scoping
- Infra-Sight
- Ultimate cost increased by 10%
Developer Comments: In the right hands, Widowmaker can often feel unstoppable—even when just landing body shots instead of critical heads shots. The changes to her alternate fire weaken body shot damage while leaving her headshot damage unchanged. Additionally, we felt her Ultimate ability, Infra-Sight, was coming up a little too frequently, especially considering its impact on the game.
Posted 03:36pm 16/6/16
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Posted 08:39pm 16/6/16
I strongly suggest following the advice in this link http://us.battle.net/forums/en/overwatch/topic/20744354515
But beyond that I notice if my win:loss ratio gets over 57% it can take a long time to find a game.
Posted 09:33pm 16/6/16
In terms of ping, I ever ping 17 or 172 - depending on whether I end up on an AUS server or a USWEST server.
Posted 11:10pm 16/6/16
Its not just that, when you're in a group it also tries to match you against other groups of the same size, so the pool to choose from is smaller too