Post by Steve Farrelly @ 10:17am 23/10/21 | 9 Comments
Out of the gate, Grand Theft Auto: The Trilogy - The Definitive Edition, is set to bask in the glory that is the Holiday release period, reigning on everyone else's parade and across all platforms -- PC (via the Rockstar Game Launcher), PS4, PS5, Nintendo Switch and Xbox One and Xbox Series X|S. And in case you didn't hear us, or Rockstar properly, this is with the Definitive Edition of this trilogy release.
Which is to say most other publishers should be trembling in fear because even just one of the triforce involved in this release is enough to tide over any level of gamer for at least the next few months. And yet here we are, with a release that includes three full Rockstar games arriving on all revealed platforms from November 11.
Experience the games that started it all — introducing unprecedented freedom and immersion through three living, breathing worlds filled with hilarious action, rich, cinematic storytelling, classic characters, and unforgettable music.
Bringing the classic worlds of Liberty City, Vice City, and San Andreas to modern platforms, Grand Theft Auto: The Trilogy – The Definitive Edition debuts new GTAV-inspired modern controls, plus across-the-board visual enhancements such as resolution upgrades and improved visual fidelity across the world, and much more to faithfully tune and improve upon all three games, while also maintaining their distinct original aesthetic.
Grand Theft Auto: The Trilogy – The Definitive Edition introduces wide-ranging modern control upgrades, including improvements to targeting and lock-on aiming, updated Weapon and Radio Station Wheels, updated Mini-Maps with enhanced navigation allowing players to set waypoints to destinations, updated Achievements, Trophies, and more. The Nintendo Switch version also features Switch-specific controls including Gyro aiming, as well as touch screen camera zooming, pans, and menu selections, while the PC version includes support for NVIDIA DLSS and additional new Accomplishments via the Rockstar Games Social Club.
Additional enhancements across all three titles include a completely rebuilt lighting system; improved shadows, weather, and reflections; upgraded character and vehicle models; along with new higher resolution textures across buildings, weapons, roads, interiors, and more. Grand Theft Auto: The Trilogy – The Definitive Edition also features a range of environmental upgrades including all new foliage, smoother surfaces, and increased draw distances to provide a new level of depth and clarity throughout the world.
Originally developed by Rockstar Games, Grand Theft Auto: The Trilogy – The Definitive Edition has been adapted to modern platforms by Grove Street Games using Unreal Engine to make these classics more vibrant and more immersive than ever, celebrating the legacy of the series that redefined interactive entertainment and helped propel video games to the center of culture. Stay tuned to the Rockstar Newswire for more and check out the brand new site for Grand Theft Auto: The Trilogy – The Definitive Edition.
This is particularly good news for me, as I missed the boat on all three of these releases, with Grand Theft Auto IV marking my first true foray into Rockstar's urban open-world genius.
In addition to all of the above, both editions of this release will rock services Game Pass and Play Now from November 11 and December 7, respectively.
I am pretty keen on this, I have been thinking about a GTA: SA replay for a while - my favourite of all the GTA games, even though GTA5 was pretty close. This looks like a good opportunity to dust it off.
As much as I love to roll my eyes at R*, Ninty and Bethesda rehashing old product, I didn't complete any of the major GTA games' storylines in their day. Every time I loaded one I'd end up on a rampage for a couple of hours rather than advancing the story which probably says too much about me.
Its worth a hunge to me to be able to catch up so to speak without enduring the low poly-ness.
turns out to be re-made off mobile ports and is as big of a turd release as that sounds like it would be. riddled with bugs and somehow looks worse than the originals. gross money grab.
I've actually never played any of the 3D GTA games so I thought I might pick this up. I was heavy into the original GTA and GTA London. I'm kinda surprised Rockstar put out something this broken, especially after what happened with Cyberpunk last year. I'd hope they push back the physical release further until they fix the game (if that's on the cards) to avoid a massive day 1 patch. Probably won't happen though..... cause Christmas.
Posted 12:30pm 24/10/21
Any price guidance on this yet?
Posted 10:19pm 24/10/21
Posted 12:20am 25/10/21
Posted 06:12am 25/10/21
Its worth a hunge to me to be able to catch up so to speak without enduring the low poly-ness.
Posted 10:03am 25/10/21
Posted 03:51pm 17/11/21
Posted 06:24pm 17/11/21
Posted 08:06pm 17/11/21
Posted 02:48am 18/11/21