Post by KostaAndreadis @ 04:44pm 13/01/17 | 21 Comments
Way to kick off a presentation! A launch date much sooner than we expected. That's right Nintendo's next console, the Switch, has a March 3 release date. And although local pricing hasn't been confirmed yet it will retail for $299 USD over in Trumpland. With the Nintendo Switch reveal having just wrapped up (and it was definitely a very weird event) we now know quite a bit about the console. Click through for a quick summary.
Here's the skinny on the hardware.
The console will launch in most global regions March 3, 2017
The console will be region-free
A Nintendo Switch paid-for online service ala Xbox Live is planned for the second half of 2017
Battery life on the console will vary from game to game but run anywhere from 2.5 hours to 6 hours of playtime
The Switch can charge over USB, and there is a play-and-charge mode
The Switch unit itself will support both Wifi and local-multiplayer for up to 8 different Switch consoles
The two Joy-Con controllers feature NFC tech for Amibo, capture buttons to snag screenshots and video, motion sensors, hidden L/R buttons, something called HD rumble, and will come with wrist straps and be available in multiple colours.
A separate pro-controller will be sold separately, but with the Joy-Con controllers two-player functionality will be available out of the box.
So far so good right? Well, outside of tech specs, local price-point, and what the hardware is capable of visually this all sounds pretty good. And March 3! That's like right around the corner. So then, how about some launch games!
Okay, so this is where the presentation took a turn for the weird. And bizarre. Where right up until the end of the presentation the only launch title announced for the Switch was something called 1-2 Switch. A bizarre throwback to the Wii-era where motion controls, simple mini-games, and looking real people in the eyes are the order of the day. Oh, and it will be sold separately to the console.
Check it out.
From there the Wii-era festivities continued with a look at a non-launch mid-2017 release for a new Nintendo IP called ARMS. Which yeah, kinda looks like Wii Boxing 3000. But if the motion controls work as showed then it could be a very fun local multiplayer game.
From there the presentation switched (insert Nintendo Switch sound here) to titles that wont be ready for a while, starting with the admittedly awesome looking Super Mario Odyssey slated for a Holiday 2017 release. Also thrown in were looks at Splatoon 2, Xenoblade 2, Fire Emblem Universe, Dragon Quest, Skyrim, something called Project Octopath Traveller (no kidding!), and developers like Suda51 thinking about making games for the Switch.
It kind of felt like Nintendo weren't ready to launch the console.
Yeah, bizarre.
But really, all we wanted was a list of launch titles and then a look at what else was in store for 2017.
And so just when we were about to chalk the entire thing up to an interesting but ultimately pretty dull and weird presentation -- outside of Mario that is -- came the saviour. The one game Nintendo has been talking about for the last year or so. And that is The Legend of Zelda - Breath of the Wild. And just when you thought you'd seen it all, came the following launch trailer.
The hardware actually seems decent this time around, rather than the clunky mofo that was the Wii U controller.
Zelda is amazing, the fact it's a launch title is not surprising considering they've just held the title for the launch (IMO).
I do agree the price is disappointing. I was really hoping for $399AUD, at $469 it just seems pricey, especially considering, as I said, you can get both Xbox One and PS4 for cheaper.
There really aren't many launch titles, and when you couple that with a $469 price it almost screams - WAIT 6 months for a price drop.
The gimmicky nature of the Joy-Con controllers aside, I think this looks like a great system. I'm not surprised by the pricing of it given that it will be a powerful home console, as well as being the most powerful portable console available. That is of course where its real strength lies, not just the local multiplayer stuff.
From what they've shown this could be the best Zelda since Ocarina of Time, and it's a launch title. Mario looks brilliant too. I'm planning to buy a Switch late this year when there are more titles available and I have more time to play them. The big question for me is... will we see the return of Samus Aran in a major new Metroid game?
Seeing as the switch is region free, you can get one from the states for roughly $399 at the current exchange rate. Although you would have to get delivery for less than $69 for it to be worth it, on top of possibly no local warranty, etc.
Price seems way too high, considering you can get an XBox One S with uhd bluray player for less. The portable angle still just seems like a gimmick to me, I mean 2.5 hours battery time is pretty s***, its not like you could even get much gaming done on a long flight or something with that battery time, and its a bit too awkward and bulky to take with you on a day-to-day basis to play on the bus or train like you would a 3ds.
I'm with Khel, I don't have any current gen console at home. If I had to choose I'd choose either PS4 or Xbox, their library is so much better than the Switch.
Only reason I'm even considering is because of Zelda.
Those are valid points Khel, the battery life could be a problem. Does that mean it will only last 2.5 hours with a graphically intense game like Zelda? If you are on a plane going somewhere that would be the sort of game you would want to play, one you could get really engrossed in and forget about the time. Some planes do have USB charging available, so maybe you could plug it in and play for an extended length of time.
I believe it's the first truly portable home console, but maybe they should have waited until battery technology was more advanced and the batteries could last longer on a single charge.
pretty much everyone i have ever spoken to like 6 months after the wii came out said it was packed away, once the gimmick wore off and they realized that most of the games sucked
my wii went strong until the end and the only reason we stopped playing all the quality games was that the hardware started getting flakey.
because im not an idiot, i dont equate the number of polygons to game quality.
i was modding a wii for spidz just the other day and both my boys loved stress testing it and asked me to setup our old wii again for them after we handed it back.
I will forget every other thing i have seen that tells me the wii died in the ass after the initial hype died off, because one dude played his wii to the end
Ahh yes the classic line about graphics, keep flailing
Nintendo always seem to gravitate towards "gimicky" things. It does provide a new angle on things but it does not have staying power. I wonder how much it costs to manufacture the console, Maybe Nintendo want to make some money on the hardware or perhaps break even. That could account for the price.
I am not sure how often a buyer would take it around with them out of the house but it's an interesting feature. I don't think Nintendo can compete on the level of Playstation or Microsoft and they know that. So that is perhaps why they target the "family" demographic with casual and interesting games and not necessarily 13-25 year olds talking s*** on Xbox Live or PSN, playing Caw'a'dooty.
The Zelda game looks like they put a good effort into it. It's like a nintendo version of Skyrim but with Link, smashing pots. (I know Skyrim is coming out on this too a bit later)
I think the WiiU was LESS gimmicky than the Wii. I remember playing zelda twilight princess and there were a few moves that were ONLY executed via a hand movement. Really f*****g annoying.
why don't Nintendo stop with s***** gimmicks like this and make a console that competes with the PS4 and xBone
they would probably do a good job of it and stop losing money hand over fist
2015 profit 136.99M 2016 profit 380.78M
Additionally, Ninty has enough cash reserves to run a loss until after both you and I are dead.
Buried in reams of financial data is the revelation that Nintendo have 812.8 billion Yen (£6.7/$10.5 billion) in the bank – enough for it to take a 20 billion Yen loss (£163/$257 million) every year until 2052. Then there’s almost 469 billion Yen (£3.8/$6.0 billion) held in premises, equipment and investments. When that runs out – we’re in the year 2075 by this point – they’ve got some of the most valuable intellectual property in gaming to sell off before the company goes out of business.
Posted 10:40pm 13/1/17
also the australian RRP is $469.95 which is way too expensive imo.
Posted 06:40am 14/1/17
Zelda is amazing, the fact it's a launch title is not surprising considering they've just held the title for the launch (IMO).
I do agree the price is disappointing. I was really hoping for $399AUD, at $469 it just seems pricey, especially considering, as I said, you can get both Xbox One and PS4 for cheaper.
There really aren't many launch titles, and when you couple that with a $469 price it almost screams - WAIT 6 months for a price drop.
Posted 03:46pm 14/1/17
From what they've shown this could be the best Zelda since Ocarina of Time, and it's a launch title. Mario looks brilliant too. I'm planning to buy a Switch late this year when there are more titles available and I have more time to play them. The big question for me is... will we see the return of Samus Aran in a major new Metroid game?
Posted 04:07pm 14/1/17
Too expensive. Accessories very expensive. Zelda is the only real launch game.
So $469 plus another $89 for Zelda... Ouch.
Posted 12:15pm 16/1/17
Posted 12:51pm 16/1/17
Think I'm gonna take a hard pass on this one
Posted 01:12pm 17/1/17
Only reason I'm even considering is because of Zelda.
Posted 01:43pm 17/1/17
I believe it's the first truly portable home console, but maybe they should have waited until battery technology was more advanced and the batteries could last longer on a single charge.
Posted 03:32pm 17/1/17
they would probably do a good job of it and stop losing money hand over fist
Posted 03:45pm 17/1/17
Posted 03:57pm 17/1/17
Posted 03:59pm 17/1/17
Posted 06:26pm 17/1/17
pretty much everyone i have ever spoken to like 6 months after the wii came out said it was packed away, once the gimmick wore off and they realized that most of the games sucked
Posted 06:56pm 17/1/17
because im not an idiot, i dont equate the number of polygons to game quality.
i was modding a wii for spidz just the other day and both my boys loved stress testing it and asked me to setup our old wii again for them after we handed it back.
Posted 09:16pm 17/1/17
I will forget every other thing i have seen that tells me the wii died in the ass after the initial hype died off, because one dude played his wii to the end
Ahh yes the classic line about graphics, keep flailing
Posted 02:12am 18/1/17
I am not sure how often a buyer would take it around with them out of the house but it's an interesting feature. I don't think Nintendo can compete on the level of Playstation or Microsoft and they know that. So that is perhaps why they target the "family" demographic with casual and interesting games and not necessarily 13-25 year olds talking s*** on Xbox Live or PSN, playing Caw'a'dooty.
The Zelda game looks like they put a good effort into it. It's like a nintendo version of Skyrim but with Link, smashing pots. (I know Skyrim is coming out on this too a bit later)
Posted 07:49am 18/1/17
thank f*** i prefer fun
Posted 08:44am 18/1/17
the real example of the wii gimmick being well and truly over was the Wii U - they weren't fooling anyone that time
Posted 08:54am 18/1/17
wii u was confusing and dint have many good games (unlike the wii, which wasnt a gimmick and was awesome)
Posted 10:54am 18/1/17
Posted 05:21pm 19/1/17
2015 profit 136.99M
2016 profit 380.78M
Additionally, Ninty has enough cash reserves to run a loss until after both you and I are dead.
http://nintendotoday.com/nintendo-not-doomed/
They are almost unique in this space that they are pretty much free to actually innovate.