The arrival of the
GeForce RTX 3050 presents a new way to look at an entry-level graphics card, as
NVIDIA’s RTX technologies make their way to the entire GeForce line-up. With DLSS enabled we were able to push
DOOM Eternal into the 140 frames-per-second region on the
MSI GeForce RTX 3050 Gaming X 8G.
As we found in our review.
The exciting aspect of the new GeForce RTX 3050 is how it can leverage technologies like DLSS rendering to support ray-tracing in demanding titles with respectable performance. As a proper DirectX 12 (and HDMI 2.1) card it also has no issue running modern, demanding titles, at 1080p with detail settings cranked all the way up or somewhere in the ‘high’ or ‘very high’ region. The inclusion of an impressive 8GB of GDDR6 memory certainly helps in this regard.
DLSS is definitely a secret weapon for the RTX 3050, with or without ray-tracing. Especially for the 1080p focus. With the RTX tech enabled we were able to push DOOM Eternal into the 140 frames-per-second region on the MSI GeForce RTX 3050 Gaming X 8G. Another stand-out bit of performance was seen in Marvel's Guardians of the Galaxy with ray-tracing and DLSS enabled, which hit close to 90fps in 1080p and even 70fps in 1440p.
Our Full MSI GeForce RTX 3050 Gaming X 8G Review