Microsoft has whipped up a teaser site for DirectX 12, indicating that the next iteration of its longstanding 3d graphics api will be unveiled at the 2014 Game Developers conference, during a presentation scheduled for 10:00am PST on March 20 (via
The Verge):
More details will be outlined on stage at GDC 2014 in a sponsored session called "DirectX: Evolving Microsoft's Graphics Platform," presented by Microsoft's Anuj Gosalia. The preliminary notes for the session say that developers asked Microsoft for better tools to "squeeze every last drop of performance out of [their] PC, tablet, phone and console." Attendees are invited to "come learn our plans to deliver." Another session, helmed by Windows Graphic development lead Max McMullen, will center on "Direct3D Futures."
Little else is know about what Microsoft has planned for DirectX 12. The Verge notes that the teaser page displays the logos of chipset manufacturers AMD, Intel, Nvidia and Qualcomm, indicating wide support from the industry's most prominent players.
The Verge speculates that Microsoft is likely gearing up to package DX12 in with the next major iteration of the Windows operation system, which is being referred to as Windows 9, and supposedly coming in 2015.
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Posted 07:11pm 06/3/14
I'm hoping once steambox's start landing that OpenGL gets more love.
Posted 08:09pm 06/3/14
That's largely because the consoles didn't have the hardware to support it and the PC dx11 features were gimicks tacked on after the fact. Now that they do have the hardware expect a shift over the next few years, especially when they drop x360/ps3 entirely. ATM publishers are still developing primarily for the x360/ps3 as it has the largest market share - there are exceptions of course and it's quite obvious when development is primarily focused on ps4/xbone (witcher 3 for example).
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Posted 03:27pm 07/3/14
I'd wait for DX12 to land before stating that. DX10 had 'significant' changes, and DX11 was more about 'tapping into' the hardware of that era.
DX9 was about for an age...
I do wonder what ATi will do with Mantle... and thinking about it now, ATi (despite owning all the development in console space atm) seem really well set up to tap into the 'nix world (with the likes of SteamOS primarily).
I think that is the real story here... (although I'm pretty keen to see the graphics hardware refresh, it's been pretty stale for a while now).