As the CHI 2013 Conference of Human Factors in Computing Systems event kicks off in Paris this week, an R&D team at Microsoft Research is using the occasion to show off more of their Illumiroom technology, the proof-of-concept projector system they first demoed earlier in the year at CES, that lights up the space around an xbox-connected television with fancy effects.
We investigate how projected visualizations in the periphery can negate, include, or augment the existing physical environment and complement the content displayed on the television screen.
Peripheral projected illusions can change the appearance of the room, induce apparent motion, extend the field of view, and enable entirely new physical gaming experiences. Our system is entirely self-calibrating and is designed to work in any room. We present a detailed exploration of the design space of peripheral projected illusions and we demonstrate ways to trigger and drive such illusions from gaming content.
Whether or not the tech is destined to become a consumer project is uncertain, but it does look pretty cool.
Check out the new video showcase below, and find the full MS research paper over at microsoft.com.
There's a reason people project onto flat, white surfaces...
Not gonna lie, I think it looks like s***. A bunch of extra clutter that doesn't need to be there.
::EDIT:: To be even more succinct: Why bother with a projector when the image is going to be distracting and not uniform thanks to s*** in the background it's projecting over.
If you want something that large, move your furniture and just BUY a bloody projector.
you can't surely say you're not at least a little impressed by the 3d projection mapping stuff in those artsy installations and public displays of advertising that this seems to have come from
this experimentation they show with it in games is much cooler than say the augmented reality in mobile devices with barcodes. i kind of notice there is a very small amount of creative convincing going on in this presentation such as how the edge warping and other effects would appear to convince your peripheral vision after getting comfortable in front of it and how the projector doesn't saturate the lcd tv, but very cool potential for use in games of all sorts
Posted 12:59pm 30/4/13
Posted 01:29pm 30/4/13
Posted 01:51pm 30/4/13
Posted 05:53pm 30/4/13
Not gonna lie, I think it looks like s***. A bunch of extra clutter that doesn't need to be there.
::EDIT:: To be even more succinct: Why bother with a projector when the image is going to be distracting and not uniform thanks to s*** in the background it's projecting over.
If you want something that large, move your furniture and just BUY a bloody projector.
Posted 07:39pm 30/4/13
this experimentation they show with it in games is much cooler than say the augmented reality in mobile devices with barcodes. i kind of notice there is a very small amount of creative convincing going on in this presentation such as how the edge warping and other effects would appear to convince your peripheral vision after getting comfortable in front of it and how the projector doesn't saturate the lcd tv, but very cool potential for use in games of all sorts