At a recent Spring Showcase held by Microsoft, Phil Spencer, the head of the company's Xbox division, announced that Microsoft is planning to unify both platforms into one ecosystem running Universal Windows Applications (UWAs). What does this almost fake sounding acronym mean for console and PC users? Well, a potential situation where a purchased game could either be played on a Windows 10 capable PC, an Xbox One, or even a supped up version of the Xbox One aimed at hardcore gamers.
With the Xbox One becoming a Windows 10 powered device late last year, and the recent announcement of Forza Motorsport 6: Apex for Windows 10, and buyer of the upcoming Quantum Breaks getting access to both Xbox One and Windows 10 versions, it looks like Microsoft is taking some serious steps to unify these two seemingly distinct platforms. In the case of Forza 6: Apex, the entire Forza engine was recently ported over to become a UWA, meaning that any future title in the series could conceivably run on both Windows 10 and Xbox One platforms. This news of UWAs and UWPs is also something that could lead to some very simple backwards capability for the Xbox platform. Which would be a key component of any hardware upgrade for the Xbox One, which Spencer also hinted at.
We believe we will see more hardware innovation in the console space than we’ve ever seen, with new hardware capability during a generation that allows the same games to run backwards and forward compatible because we have UWAs running on top of UWP. It allows us to focus on hardware innovation without invalidating the games that run on that platform.
We can effectively feel a little bit more like what we see on PC where I can still go back and run my old Quake and Doom games, but then I can also see the best 4K games coming out. Hardware innovation continues and software takes advantage. I don’t have to jump generation and lose everything I played before.
In the presentation Spencer went on discuss the importance of Windows 10 and the PC platform to Microsoft's future, and the Xbox brand.
PC gaming is as important as its ever been in the company. Windows is a critical franchise. Over 40% of the people running Windows 10 are playing games. We want to work hand in hand with our partners to make sure we have the best platform we can have. Everything we do on any device is being driven by the Xbox team, and that team is 100% committed to success on every platform gamers want to play on. The gamer is at the center of every decision we make.
But as they say the proof will be in or around the pudding. And being Microsoft, a lot of people are justifiably skeptical. After all, how can we forget that thing called Games for Windows. But with UWA tools readily available and publishing on the Windows Store not all that difficult, and with Microsoft leading the way with titles like Forza, Quantum Break, and Gears of War, we could be looking at the beginning of a large shift for Microsoft and Xbox.
Posted 03:06am 10/3/16
Posted 02:43pm 10/3/16
It may turn out to be pretty damn cool. It positions Nintendo and Sony as holdouts with their closed architecture and ecosystems, with the standard PC architecture as the most open, cross-platform ecosystem with a choice of app stores from a variety of vendors. Some may find that annoying and sometimes it is, but consider it better than having to buy a whole new system in order to play a vendor's library of games, because that is literally what consoles are now.
Posted 03:35pm 10/3/16
For me, this is something that publishers could already be doing themselves if they cared to. Considering all platforms now have digital stores they could easily have one game code that unlocks on any device if they wanted to but it's a case of profits over customer service.
This might sound weird but I think MS are actually building this uniformed platform so they can fracture their OS while maintaining app compatibility. They will be able to offer a more targeted OS design that caters to different needs, like a free Bing version for basic web browsing and a controller friendly console version for games and media.
I also think a unified platform will allow them to create and sell more consoles as game compatibility won't be an issue anymore people won't complain if a new console version with better capabilities comes out every year or two. We will perhaps see versions based on frame rates and resolution, like a 1080p 30fps version alongside a 4k 30fps version and then a VR version or something.
Posted 04:42pm 10/3/16
I wish. I've bought RocketLeague, Nidhogg and Guacameelee on both platforms, and own pretty much every Assassins Creed and Batman game on both.