Metro: Last Light developer 4A Games has taken to their official
Steam community page (via
VG247) to outline that the lack of a FOV slider would actually be detrimental to the game, warning that "changing the FOV would break all the cut-scenes and animations."
In a lengthy note on the page, the 4A team revealed that the reason Metro: Last Light relies on a fixed field of view is due to "3D elements like the watch and weapon ammo that need to remain visible." According to the post if a FOV slider was introduced - which apparently they tried doing in development - you would be able to "see inside Artyom's arms, or they would appear to float in the air in front of you."
Due to the nature of how the game was developed, with the heavy reliance on the fixed FOV setting during first-person cut scenes and cinematics, 4A have not yet found a permanent solution for issue. The team has however admitted that due to the large community outcry for a FOV setting, the next update for the PC version will include the ability to directly change the FOV through the .cfg files.
The note does conclude that while this option may satisfy those in need of FOV changes, it "may well trigger a number of issues listed above - you have been warned!"
Posted 03:12pm 15/5/13
Posted 05:15pm 15/5/13
Posted 06:15pm 15/5/13
That's not a technically valid reason. That's textbook lazy console programming / modeling.
Posted 07:04pm 15/5/13
Posted 07:16pm 15/5/13
Not really
I have to change it in pretty much every game I play to generally 80 or above...and so do a lot of people. For example I had to change it in skyrim to something that didn't make me spew and I played that in 3rd person
Console FOV in any game is f***ed when your <1m from your screen.
Posted 08:31pm 15/5/13
Remember back when i f***ed about with BF:BC2 setting to give me the extra edge i set it to super high FOV. Nobody could flank me then.
Also, just saw the good game review. 2 much unskippable story = lame.
Posted 09:27pm 15/5/13
Posted 09:29pm 15/5/13
Posted 09:58pm 15/5/13
Posted 10:06pm 15/5/13
Posted 11:18pm 15/5/13
Metro 2033 didn't have any preorder/Day One DLC nonsense. The game came fully complete whether you bought it before, during or after launch. I've heard the sequel is apparently good but I'm not gonna touch it due to this bulls***.