AusGamers was recently invited out to Rockstar Sydney HQ to get hands-on with Max Payne 3 on Xbox 360 (we'll be looking at PC soon).
We played through two missions of the game and had a look at Rockstar's new narrative structure in-place, all while eating up its impressive presentation. And, like our hands-off demo, we walked away with a sense of nostalgia and hope. The team have done a bang-up job keeping all the things in place that make a Max Payne game just that, but have also added plenty in the way of modernised gameplay to make the whole experience feel fresh and new.
Click here for our full preview, and click on the thumbnails below for a flick through a host of new screens.
Posted 05:07pm 02/3/12
Posted 08:47pm 02/3/12
Posted 02:20am 03/3/12
Posted 01:23am 04/3/12
Hmmmm. Not a fan of cover. I'll happily use the corners of walls but please no GOW style hiding behind waist high walls every few metres.
Posted 04:00am 04/3/12
I won't hold my breath with any of that though with what happen to deus ex 3.. i don't hold much hope for many games these day's.
Posted 12:13pm 05/3/12
Cover adds another element of strategy to the game, and also means that you aren't just standing around while bullets and being projected your way. I think it actually works really well, but bullet time will always be the centre piece of this game.