With a note stating that if you want to crank up the resolution and all the different effects to max, you'll probably need at least a GeForce GTX 1070. In terms of hardware requirements, like with Battlefield 1 before it (also running on the Frostbite engine) Mass Effect Andromeda is all set to scale fairly well across a wide range of hardware.
Here be the minimum and recommended specs.
Mass Effect: Andromeda Minimum System Requirements For 1280x720
CPU: Intel Core i5-3570 or AMD FX 6350
GPU: GeForce GTX 660
RAM: 8GB
OS: Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
HDD: 55GB free space
DirectX: Version 11
Mass Effect: Andromeda Recommended System Requirements For 1920x1080
CPU: Intel Core i7-4790 or AMD FX 8350
GPU: GeForce GTX 1060 3GB, or GeForce GTX 970
RAM: 16GB
OS: Windows 7, Windows 8.1 or Windows 10 (64-bit versions)
HDD: 55GB free space
DirectX: Version 11
In terms of additional detail Mass Effect Andromeda will have sliders and settings for Ambient Occlusion, Anti-Aliasing, Chromatic Aberration, Effects Quality, Film Grain, Free Film Downloads, Lighting Quality, Mesh Quality, Post-Process Effect Quality, Tri-State Ballistic Variances, Resolution Scaling, Shader Quality, Shadow Quality, Terrain Quality, Texture Filtering Quality, Texture Gradient Prostate, Texture Quality, and Vegetation Quality.
Can you spot the three fake ones we threw in there? In addition to the above (minus the three we made up) Mass Effect Andromeda will also support HDR.
For more info, plus some snazzy 4K screens captured with NVIDIA Ansel
head here.
Posted 09:15am 10/3/17
Posted 12:10pm 10/3/17