It's been a long road filled with a lot of uncertainty, but Rockstar's Sydney-based Team Bondi have done it. The long-awaited open-world crime-thriller L.A. Noire hits Australian shelves this week on May 20th 2011 and looks to be the most significant Australian developed game we've seen in many years.
Our good friend Grizz has been fortunate enough to play this one from start to finish already and has a lot of good things to say in today's review:
Shrewd detective types will have already spotted that L.A. Noire lacks the words "Grand", "Theft" or "Auto" in its title, thereby making any comparison between the two a futile line of investigation. But grill L.A. Noire for an hour and this canary will sing a different song, revealing a modus operandi that shares traits with PC adventure titles like Police Quest.
Read on for the complete verdict.
Posted 08:13am 17/5/11
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Posted 10:28am 17/5/11
Wow you signed up to post that? I guess you're committed
Posted 10:29am 17/5/11
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Posted 10:59am 17/5/11
Wow you signed up to post that? I guess you're committed
lol, some people feel very strongly about the matter
Posted 12:42pm 17/5/11
Wow you signed up to post that? I guess you're committed
I've actually been signed up for months, this is the first time I've felt the need to comment. Short and directly to the point, what's wrong with that? better than a long paragraph of swearing and console bashing...
Posted 06:08pm 17/5/11
Instead, you displayed the maturity of my 8 yr old.
Well done.
Posted 06:17pm 17/5/11
Posted 06:32pm 17/5/11
Heh if that's one of the worst complaints then it's making me want to buy this game now.
Posted 06:40pm 17/5/11
i chuckled at this :D
Posted 10:19pm 17/5/11
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Posted 06:56am 18/5/11
I hope this breaks street date today, I got a wide open day with nothing to do today but I'm busy tomorrow :(
Posted 09:52am 18/5/11
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Posted 04:18pm 18/5/11
Nah, plenty on console though, you should get an xbox
Posted 05:47pm 18/5/11
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Posted 07:28pm 18/5/11
In all seriousness the game was being developed as a ps3 exclusive before rockstar came along. That should say enough.
Posted 07:43pm 18/5/11
Posted 08:06pm 18/5/11
There's no SSAO in the 360 version, which is pretty obvious in a lot of scenes. It's also on 3 discs.
http://www.lensoftruth.com/head2head-l-a-noire-screenshot-comparison/
Posted 08:15pm 18/5/11
nah i wasn't sure so i googled it. apparently they are using something called Mocam.
Posted 10:26pm 18/5/11
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Posted 07:21pm 04/6/11
It also didn't hurt that I just finished watching all the seasons of Mad Men, so many familiar faces.
Does anyone know anything about the PS3 exclusive case? Did that come out in Australia, or was that just some sweetener for the yanks?
Posted 06:31pm 07/6/11
Posted 07:14pm 07/6/11
Spoiler:
I loathed some of the story decisions later on, the fact that you put away all the wrong people through the entirety of homicide and it was all covered up and you moved onto vice. Halfway through vice it was obvious a serial killer was responsible so I felt bad because I was forced to charge the wrong people. Just throwing in one or 2 non-Black Dahlia cases would have been enough to alleviate this feeling.
Similar with vice, although I did charge a few guilty people I felt like I was being punished at the end for getting demoted to arson, for factors out of my control.
Looking back on traffic and the slip of the tongue DLC I played I much preferred the self enclosed cases that wrapped up with a conviction.
I think in the sequel they need to find a way of balancing the overarching story while still giving the player some sense of accomplishment at the end of a case.
Posted 05:24pm 15/6/11
Real good so far.
Edit: Okay, so I've discovered three things so far.
1. You can't run over pedestrians
2. If you drive over a crime scene, that's kinda contaminating the scene.
3. You can't shoot a running suspect in the back :P
last edited by Raven at 17:24:46 15/Jun/11
Posted 05:07pm 15/6/11
Posted 06:19pm 15/6/11
you can. just reverse back over them when they dive away from you.