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Post by Steve Farrelly @ 01:31pm 29/08/20 | 0 Comments
We've known about this phoenix story for a little while with THQ Nordic committing the once-thought dead and buried action-RPG, and overnight the publisher dropped a tasty video highlighting the game's "Play Your Way" approach to character creation and combat approach.

Here's an official note from the messenger:
Three paths are available to forge your fate. Choosing Finesse will grant you access to the ways of a silent hunter and vicious rogue. With an arsenal of daggers, Fae-Blades, and bows you will deal precise damage to your enemies. Use traps, bombs, poison, or other elements to stay one step ahead of your adversaries. Going for Finesse means going for a nasty playstyle: stay stealthy and hidden and strike with surprise on your side. Deliver critical hits, let your enemies bleed out, or suffer from poison.

The adventures in Amalur will continue in 2021 with a brand new expansion: Fatesworn. Details will follow later. Kingdoms of Amalur was created by bestselling author R.A. Salvatore, Spawn creator Todd McFarlane, and Elder Scrolls IV: Oblivion creator Ken Rolston. The game is best known for an unmatched level of player choice, including countless character customization combinations, as well as a rich story filled with a myriad of side quests that layer romance, magic, whimsy and political intrigue into the player’s primary mission. Ultimately delivering hundreds of hours of gameplay, Kingdoms of Amalur: Re-Reckoning will take players from the vibrant city of Rathir through the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns as they uncover the secrets of Amalur!
The base game re-releases for modern platforms this September 8 (excluding Switch). Eons ago I had the privilege of meeting the team on a work junket to deep-dive with them and couldn't be happier their vision gets another crack at it. Watch the new gameplay trailer embedded below.




todd mcfarlanetrailervideoken rolstonkingdoms of amalur





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