Perhaps the mysticism of
Thatgamescompany's latest artistic work, Journey, had something to do with it, or maybe it was plain serendipity, but whatever the case, I can't help but feel a warm chill at the fact that, while publishing Dave "ko-zee-ii" Kozicki's Journey review for AusGamers, Journey happened to pop up on the 80s iTunes radio station I listen to.
It's the sort of hook this game has over people. It grabs you in ways games have rarely grabbed people before, and is probably one of the top entrants in the Exhibit A line when arguing the "videogames can be art" dealie. So, what we know from his review is basically, if you own a PS3, it's a no-brainer, but don't listen to us, get it from the horse's mouth.
Click here for Kozicki's review.
Posted 04:00pm 20/3/12
Overall, a very, very artistic and great game. The people that claim video games can't be art, are so, so wrong.
Posted 04:14pm 20/3/12
Posted 04:23pm 20/3/12
Posted 04:28pm 20/3/12
Yeah, boourns, after that glowing feedback. :/
Posted 04:49pm 20/3/12
Pitty it is a PS3 exclusive.
Posted 05:48pm 20/3/12
I also found it interesting how even though you have no knowledge about the person you're playing with, and almost no means of communication, the connection you make just seems that much stronger. I stuck with the same person the entire way through my second playthrough. I had only intended to play for a little while to get a few extra trophies, but as soon as the other player appeared, we just set off and explored until the very end.
The big reveals of the environment don't lose their impact when you've already seen them either, it still looks just as amazing.
Posted 06:23pm 20/3/12
Posted 06:33pm 20/3/12
Everytime I slide down past that column monument, it just...so beautiful.
Posted 06:59pm 20/3/12
Posted 08:03pm 20/3/12
Posted 08:42pm 20/3/12
Very simple tutorial if you can call it that - just on how to move and jump/tweet and the rest is up to you to explore.
The multi-player in this game is unique and I wish more games created the same sort of co-op experience as this one. I like how the ending credits lets you know who the people were that you connected with during your 'journey' - nice touch to put it at the end instead of some out of place name bubble.
Extremely impressed with this game, which I bought on a whim, so much so I may get their other titles.
Posted 08:52pm 20/3/12
/wonders if watching it on youtube will suffice.
Posted 10:54pm 20/3/12
Posted 05:53pm 08/4/12
I don't think it quite moved me to the same degree as it has others though, I've had a few facebook friends post about how its the only video game that made them cry, and I don't get, there was nothing in it that made me want to get all teary. Maybe its an artist thing, cos they were all artists, I dunno. Very cool nonetheless.
Posted 06:10pm 08/4/12
Posted 06:24pm 08/4/12
Smart move there on the part of TGC, these days Gen Z won't touch many games if they don't have twitter integration.
Posted 06:57pm 08/4/12
Posted 09:04pm 08/4/12
Not sure what would have made them cry. I got goosebumps a few times from a combination of the music and the awesome reveals, but getting teary from it seems like a bit of a stretch. Maybe they were on their periods.
Posted 01:34pm 09/4/12
Posted 02:09pm 09/4/12
Icwutudidthar. Yeah I didn't get teary, but the ending was a tad sad, ending a journey always is.
Posted 02:14pm 09/4/12
Posted 09:18pm 09/4/12
Posted 09:37pm 09/4/12
Not "owned" by Sony, but the developers had 3 titles made only on Sony.
Posted 10:46pm 09/4/12