After nearly seven years since Hitman: Blood Money, IO Interactive is back with their latest Agent 47 title, Hitman: Absolution, complete with more baldness and black suit apparel. The title sees Agent 47 being betrayed by those he once trusted and now hunted by the police, he suddenly finds himself at the center of a dark conspiracy and must embark on a personal journey through a corrupt and twisted world, in his search for the truth.
Our best assassin Dylan Burns was put on the case to find out just how the latest Hitman title has come along, and whether it lives up to the previous stealth titles that many fans have fallen in love with.
Hitman: Absolution has muddied its waters. The story is interesting enough and full of wacky characters and situations, but it has lost that clinical, professional feel that the series perfected in Blood Money.
Click here for the full review.
Posted 12:59pm 20/11/12
Posted 07:41pm 20/11/12
Posted 12:47pm 21/11/12
Posted 01:32pm 21/11/12
Posted 02:14pm 21/11/12
GG and QGL being my trusted review sources, this week they interestingly had pretty much the opposite to say about Black Ops and Hitman.
Posted 02:20pm 21/11/12
last edited by ravn0s at 14:20:09 21/Nov/12
Posted 02:55pm 21/11/12
Posted 03:41pm 21/11/12
Does he normally like really hardcore stealth games though? It seems to me, from various reviews I've read, that it doesn't appeal to people who like really hardcore stealth-in-and-assassinate type of games, cos it takes liberties and isn't too strict and uses cutscenes and quicktime events and other stuff during assassinations, etc. But for people who aren't huge fans of stealth games, but like cool action games with some stealth thrown in, those types seem to be liking it.
Posted 04:09pm 21/11/12
Posted 06:03pm 21/11/12
Posted 07:18pm 21/11/12
Posted 09:09pm 21/11/12
Play instinct mode. Seriously it is beyond hard, it is quite near impossible. You only have a crosshair and that is it.
Posted 09:24pm 21/11/12
Posted 10:19pm 21/11/12
So far the game has that Hitman stalk and plan on the go feel to it that I enjoy though the environments are small and cramped which makes you feel rather unnaturally confined and feels, to me, to go against the grain of the previous Hitman environmental options (as it were). As it is I have used instinct on the tutorial mission and when I was doing the King hit to get an instinct kill in quick so I could vanish away while the opportunity was there. I'm not finding that I need to use it to plot paths as you can still observe patrols and there is a hell of a lot of hiding spaces. Using it though does give you a fairly big leg up on the game, on the "enhanced mode" I imagine it will play almost like amore sneaky cover shooter, albeit with better suits.
I am disappointed with the cut scenes which very much intrude upon my playstyle. 47 is portrayed as becoming more human, being less clinical about his approach to everything so there is an explanation for the "softening" of 47's traditional persona. I actually don't mind the story so far though I think it intrudes into the actual gameplay a little too often and has the habit of attempting to force the one style of gameplay - where as previous Hitman games always generally allowed more open options.
Also GG reviews are very hit and miss for me, there is no way this is the best stealth game ever, not even close to it, but that doesn't mean it can't be someones favourite stealth game (Thief series wins for me in that regard).
Posted 03:31pm 01/12/12
Posted 05:43pm 01/12/12
My brother is interested in getting it though, so I might just wait till he gets it then borrow his copy when hes done.
Posted 06:46pm 01/12/12
Posted 08:40pm 02/12/12