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Post by KostaAndreadis @ 12:19pm 08/11/21 | 0 Comments
As a part of a new update outlining the specs for the highly anticipated Elden Ring, which is coming to PC, PS4, PS5, Xbox One, and Xbox Series X|S, publisher Bandai Namco is listing ray-tracing as a feature coming via a patch. Presumably post-launch, the feature is coming to the PC, PlayStation 5, and Xbox Series X versions.

Where on PC, PS5 and Xbox Series X|S a 60fps performance mode will also be supported. At up to 4K, with the Xbox Series S limited to 1440p. Bandai Namco notes that with the performance mode "there are differences in the display of grass and other ground objects depending on the console".

On the non-technical side, some more Elden Ring goodness arrives in the form cross-gen compatibility for saves. Albeit PlayStation saves will only be supported when jumping from the PS4 version to the PS5 version.

Elden Ring is out February 22, 2022.



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