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Post by KostaAndreadis @ 05:33pm 25/08/21 | 0 Comments
Albeit one that makes the "modern Dark Ages" setting look as realistically grim as possible. Dying Light 2 Stay Human is set to hit PC and next-gen consoles in December, and on PC NVIDIA has released a new tech showcase trailer for Gamescom highlighting the ray-traced global illumination, shadows, and reflections the game will feature.

With performance given a AI-powered bump thanks to NVIDIA DLSS. Check it out.


Dying Light 2 Stay Human features a dynamic day-night cycle - using ray tracing, Techland can accurately update the appearance of the world every second, delivering unprecedented image quality. Ray-traced Global Illumination brings incredible bounced lighting to every area of the world, ray-traced shadows with pixel-perfect detail update accordingly, and ray-traced reflections add dynamic detail to suitably-reflective surfaces throughout The City.

As per the video the realistic shadows and reflections add cinematic immersion and give the visuals a photo-real look when compared to 'RTX Off', and this is a pretty great breakdown of what ray-tracing can bring to a game. It's especially impressive here as Dying Light 2 features a large open-world to explore, one that will feature a day-night cycle and dynamic weather.

“Our partnership with NVIDIA has helped us create an immersive, visceral experience for Dying Light 2 players," says Tomasz Szałkowski, Rendering Director, Techland. "Ray tracing enhances the realism of our unforgiving, infected world while NVIDIA DLSS provides a massive performance boost without sacrificing image quality, so you’ll never miss a beat traversing the landscape.”

For a slice of action, Xbox featured a new parkour-focused look at gameplay in the post-apocalyptic setting of Villedor.




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