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Post by KostaAndreadis @ 12:26pm 13/01/20 | 0 Comments
DOOM and DOOM II recently got a re-release on consoles in a somewhat bare-bones remaster that was a step behind the PC versions currently available to play. Well, that has changed with the classic DOOMs on PS4, Xbox One, and Nintendo Switch now supporting Add-Ons - including Final DOOM and the recently released expansion John Romero's SIGIL. And more.

With the update also bringing a suite of visual and technical improvements, including 60FPS support, the original 4:3 aspect ratio, and more. Here's a quick rundown of what's been added.
Add-on Support: Add-ons can now be downloaded and played from the main menu. We will continue to add content that is a mixture of official DOOM and DOOM 2 add-ons, as well as some of the best community episodes and megawads released for the original DOOM games. We’ve curated the initial list and will be asking you guys for your picks for best community made wads soon!

60 FPS Support: For the first time, DOOM and DOOM II now run at 60 FPS on all platforms, instead of 35 FPS as in the original releases.

Added Aspect Ratio Option: Stretches the display vertically to match the original 4:3 aspect ratio that the game was intended to be played in.

Added Quick Save and Load: Pause the game, and press R/R1/RB to immediately save where you are, and unpause the game. Load your quick save by pausing the game and then pressing L/L1/LB.

Added Level Select: Pick an episode, map, and difficulty of your choosing, and immediately play on it without having to clear the previous levels first.

Added Weapon Carousel: You no longer need to cycle through every weapon to get to the one you want. Press Previous or Next Weapon to highlight the weapon you want, and it will swap immediately to the selected gun.

Added Quick Weapon Select: The Directional Pad can now be used to quickly swap between weapons.
    Up: Shotgun and Super Shotgun
    Right: Chaingun
    Down: Rocket Launcher
    Left: Plasma Gun

Added Overall Brightness and Level Brightness: Turn up Overall Brightness to make the colors brighter, but if that isn't enough, you can also raise Level Brightness to change the brightness of the lights in the world.

Added Random SFX Pitch Toggle: Turn off randomized sound pitches during playback, which was a feature present in early versions of the original DOOM release.

New split screen HUD: A minimal HUD will be used when playing split screen multiplayer. The bottom status bar is removed, allowing more room for the game to be displayed in.

It's all great stuff, so much so that these releases are now available on PC via the Bethesda launcher. Which, yes, supports WAD files. With Add-Ons like SIGIL and TNT: Evilution and The Plutonia Experiment (Final DOOM) all available to download from within the client, Bethesda plans to release more add-ons in the coming months.

For the full patch notes - head here.



doomdoom 2xbox oneps4nintendo switchmodsadd-ons





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