Alongside our interview with Arkane Studios' Harvey Smith for Dishonored, we also had a chance to get a bit of hands-on time with what was easily one of the stand-out games at this years' E3.
There's a lot going for Dishonored with its myriad systems players can dabble in, and even in just a short amount of time with the game I had copious amounts of fun, but they also raise a lot of questions about the game's mission structure, dynamic outcomes based on player choice and much more that will likely only be answered with more time with the game.
Until we get that time though, check out our full hands-on preview.
Posted 12:23pm 25/6/12