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Post by Steve Farrelly @ 04:02pm 04/10/22 | 0 Comments
Maurauders, a hardcore looter shooter with a unique sci-fi setting presented as a wholly diesel-punk experience, has hit Steam Early Access and is now available for around $45 dollarydoos. Developed by Small Impact Games and published by Team17, Marauders looks set to shift up the genre in new and interesting ways.


As you can see from the trailer above, shades of many popular shooters exist here, though Marauders is set to offer up some unique gameplay based off its equally unique aesthetic.

From the crew manifest:
The highly anticipated, deep space shooter sees players take on other squads and AI enemies in a stellar sci-fi battleground of hulking frigates, bullet-riddled space prisons, and decaying agricultural hubs. During each match, players hunt for valuable loot and gear to add to their ever-growing inventory or swap for cold hard cash on the black market, all while breaching and stealing others' ships and earning a notorious reputation among the stars. At early access launch, Marauders features over 40 specialised contract missions and additional unique raid locations, with an extensive roadmap of content to come over the months ahead.

Key Features:
  • Raid, loot, escape: Plunder deep-space battlegrounds and embark on daring raids for troves of valuable loot, then get out alive to claim your spoils and turn a healthy profit. 
  • Tense first-person combat: Work alone or with up to three other players to survive intense combat encounters with realistic bullet simulation against enemy teams and AI opponents. 
  • Persistent gear and XP: Keep your best gear match-to-match and tweak your favourite weapons with mods while using XP to unlock new items and increase your chances of survival. 
  • Upgradeable spaceships and explosive sci-fi dogfights: Upgrade your ship's armaments; build a brand-new craft with scavenged resources; or take someone else’s by force.
Check out the roadmap below.

We'll be keeping an eye on Marauders as it navigates its way through EA and community feedback, so stay tuned.





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