Diablo 4 is
coming in the first-half of 2023, and with the latest look at the game (including the fifth and final class, the Necromancer) it's shaping up to be one of the biggest releases of the year. But, with the recent release of the free-to-play
Diablo: Immortal on mobile and PC, the recent controversy surrounding that game's monetisation is currently casting a shadow on Diablo 4.
Due to a model that includes multiple currencies and questional purchases in relation to being able to buy power in the game.
Yesterday
we got confirmation that Diablo 4 will feature an in-game storefront, and that it will be a "a key component of Diablo IV’s seasonal content strategy". After today's big reveal though, franchise head Rod Fergusson took to Twitter to confirm that Diablo 4's approach will be very different to Immortal's.
As per above, Diablo 4 is a full-priced AAA game created for PC and console, and all microtransactions will be based around optional cosmetics and story expansions - with plans to support the game for many years. More details are expected soon too, so stay tuned.