Destiny has certainly divided the gaming community, with a core group of dedicated Guardians playing week in, week out, up against a vocal and growing list of people unsure about the series' grand plan.
Our very own Kosta Andreadis has been Reefing it up to deliver the news on Bungie's newest addition to their divisive game. Is the news good, or bad?
From his review:
What are the ingredients that make up an expansion? Specifically, for what has been marketed as a competitive and cooperative online shooter with role-playing elements. New content for one thing. New areas to explore, too. And perhaps, an increase in level-cap or new skills to try out. But perhaps the key role for any expansion lies in the word itself. Which is to, you know, expand the game -- grow it in scope -- by taking this one thing and making it look, feel, and play, bigger.
On paper House of Wolves sounds like an expansion, with new content across the board and the sort of quality of life changes you’d expect. But in execution it’s more than a little underwhelming, and strangely presumptuous...
Click here for our full Destiny: House of Wolves review.