The latter arrived on PC in addition to a very welcome fix that fixes the dropped frames and stuttering players have been experiencing. According to those that have installed the update,
Deathloop on PC is now a lot smoother. Helping on that front is the inclusion of NVIDIA DLSS rendering and performance updates for real-time ray-tracing and other elements.
Deathloop is the latest game from Bethesda and Xbox Studio Arkane (Dishonored, Prey), and it's another brilliant slice of first-person action.
As per our review, "In much the same way great films defy comparison, or push their respective artform forward, Deathloop does so for the first-person shooter. By pairing the idea of ‘where to go’ and ‘how to approach’ with that of a deep underlying mystery, Deathloop is as dense a puzzle to solve as it is a combat playground to conquer.
And when it comes to the actual gameplay across PS5 and PC, Deathloop's AI has been updated with "improved NPC pathing and reactions to the player".
Here are the Patch Notes.
PLAYSTATION 5
- Added HDR calibration screen to UI options
- Improved performance and stability when ray tracing is turned on
- Improved NPC pathing and reactions to the player
- Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
- Improved the content of PS5 Activities & Game Help systems
- Improved vibrations on DualSense controller
- Improved audio mix quality
- Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
- Fixed unlock issue with “Oops” and “Deathday Suit” trophies
- Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
- Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
- Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
- Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
- Julianna’s actions no longer directly unlock trophies for Colt
- Julianna players will no longer hear radio conversations meant for only Colt
- Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
PC
- Fixed issues that were causing dropped frames and hitches in camera movement
- Added support for Nvidia DLSS
- Added support for Sony DualSense controller audio
- Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
- Improved performance and stability, especially with ray tracing
- Improved NPC pathing and reactions to the player
- Improved audio mix quality
- Fixed laser mines, turrets and fireworks for both Colt and Julianna players
- Fixed issue with mouse wheel. Using the mouse wheel to switch between weapons will now work properly and will not cause weapons to be dropped.
- Fixed unlock issue with “Oops” and “Deathday Suit” achievements
- Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
- Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
- Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
- Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
- Julianna’s actions will no longer directly unlock achievements for Colt
- Julianna players will no longer hear radio conversations meant for only Colt
- Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
Posted 10:35am 19/10/21
Posted 11:17am 19/10/21