Beyond all the talk of watching the televisions and dogs in Call of Duty, Microsoft’s internet connectivity and software authorisation strategy for the freshly unveiled Xbox One has been a major point of discussion on the console, partly because they involve some arguably anti-consumer decisions with respect to Digital Rights Management (DRM), but also because the company has failed to communicate these new and unproven conditions in an easily understandable way.
Read on as we explore and attempt to make sense of the Xbox One DRM situation; what it means with regards to offline gaming, second hand sales, and general consumer inconvenience, and consider whether there are legitimate justifications for the added security, of it it’s just a play for customer lock-in and anti-piracy.
Posted 04:48pm 24/5/13
Where are the third party reports advocating that piracy has a direct relationship to lost sales? I was under the impression that there has been no conclusive evidence to support that theory, in fact the opposite may be true (please enlighten me if im mistaken). Most download because they can, can't afford it, already own it in a different medium (console owned downloading pc cause they feel entitled) or simply want to try the game before purchase as they have been burnt in the past from marketing hype. If they couldn't obtain it for nothing they would simply go with out; it's not a lost sale and most definitely no where near a 1:1 relationship of pirated copies being lost sales which some publishers throw around.
In contrast a second hand sales from something like gamestop or EB, from a publisher point of view, is 100% lost sale. The consumer spends $5 to $10 less yet the publisher will get $0. As far as a publisher would be concerned used game sales is worse than piracy. This model is purely to stamp it out OR to get a healthy cut possibly leading to a heavily controlled market. It'd be like Holden/Ford demanding people send a cut for every used car sale - Im sure they'd love to do it too.
I really hope consumers are smart enough to see the writing on the wall. Seriously if your wanting a gaming console PS4 looks to be the much more consumer friendly one - i really hope sales reflect that.
Posted 05:12pm 24/5/13
They already do s*** like this:
http://en.wikipedia.org/wiki/Vendor_lock-in
Posted 05:48pm 24/5/13
Posted 06:00pm 24/5/13
I was trying to make a comparison that if you sold/gave away your car you'd have to send ford/holden a % cut. That's effectively the system MS are trying to introduce.
Posted 06:34pm 24/5/13
Posted 07:13pm 24/5/13
Posted 04:19am 25/5/13
How will prices of used game work when all this comes in. Will game discs be $10 to buy because you have to buy the activation when you stick it in your Xbox?
Posted 06:59am 25/5/13
I don't think there's solid confirmation that Sony won't go down a similar route yet, is there?
Posted 07:20am 25/5/13
http://au.gamespot.com/news/playstation-4-will-play-used-games-6404263
@ dan
My point was that piracy has absolutely nothing to do with the restrictions apart from misdirection - it's purely an attempt to get control of the used game market.
Posted 07:46am 25/5/13
Posted 08:30am 25/5/13
Sony haven't exactly been the most consumer friendly company though.
Still, if I was to buy 1 of the new consoles it would a PS4 or possibly a WiiU, this stuff on Xbox One sounds pretty weak.
Posted 10:15am 25/5/13
I believe we will hear more information on both console makers DRM situations through E3 and beyond as we get closer to launch. Hopefully they will be able to give a clear indicator of what the go is so as not to confuse too many people.
Posted 10:15am 25/5/13
Posted 11:14am 25/5/13
there is no system in place like the ms one. I'm not sure how much clearer the Sony Worldwide Studios boss could make it. that was back in feb
agreed that more info will co.e to light and if ms were smart they would gauge public reaction and dial it back if its too negative. regardless the direction s**** going with media be it gaming or movies I kinda want nothing to do with it. long live the indies?
Posted 11:52am 25/5/13
On the flip side with PS4 support of indie devs they will likely gain a lot of content that won't ever appear on xbox one. Making a very weird situation where most of the big AAA games are on xbox and all the cool indie games are on PS4.
Posted 09:27pm 04/6/13