The idea of a spiritual successor to the Burnout series is no doubt an exciting one. From the fast arcade racing to building up boost by driving like a mad-man on the left-hand side of the road (who would ever do such a thing!), to the crashes. The sweet, sweet, crashes. Dangerous Driving promises to be all of that in a new game created by a small team that were integral to the series.
But alas, the end result falls way short of its spiritual successor ambition.
From the arcade handling to driving on the wrong side of the road to fill up your ‘Heatwave’ meter, to watching the outcome of a digital head-on collision, all the stuff that someone might consider Burnout is here. And it mostly works fine. With races, takedown modes, and even Need for Speed Hot Pursuit-style car chases. But the basic presentation, repetitive and generic track design, simplistic and overly shiny car models, inconsistent handling, last-last-gen looking crashes, the lack of in-race music, and AI racers that suffer from an extreme case of ‘catch-up logic’ make Dangerous Driving feel budget and, well, cut-rate.
Click Here to Read Our Full Dangerous Driving Review