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Post by KostaAndreadis @ 04:01am 08/12/20 | 36 Comments
It’s hard to quantify the hype surrounding the release of Cyberpunk 2077, out later this week on PC, Xbox One, and PlayStation 4. With the release of The Witcher 3 back in 2015, developer CD Projekt Red became a studio synonymous with greatness - a fact bolstered by that game’s excellent expansions. And so, here it is - Night City. Although we’re far from finishing V’s journey - we’re more than happy to present our Review In Progress.

And how, even with what we’ve seen to date, nothing can prepare you for sheer detail and awe that comes from visiting Night City.

Being overwhelmed can have a negative connotation when viewed purely from the perspective of, well, digital stuff. And that is a large world to explore; an expansive story to experience; a map littered with characters and activities and quests and things to do. Icons everywhere -- where being pulled in so many directions, whilst still trying to figure out mechanics, means that even after a dozen or so hours there’s a sense that you’re still in ‘Intro Mode’.

That moment -- the one alluded to above -- is how you begin your Cyberpunk 2077 adventure. And the ensuing hours thereafter, well, they’re indeed overwhelming (though not for the reasons mentioned above). Instead it's a feeling akin to visiting a new sprawling city for the first time. Where your eyes and brain activate their own organic form of CyberWare™ in order to process the sights, sounds, signage, vehicles, people and fashion. The bustle. Night City is quite unlike anything we’ve ever seen, with detail and a sense of scale that is truly awe-inspiring.


Click Here for Our Cyberpunk 2077 Review In Progress



cyberpunk 2077reviewcd projekt red





Latest Comments
fpot
Posted 05:31am 08/12/20
Preloads are up.
KostaAndreadis
Posted 12:52pm 08/12/20
A note on performance and the review build.

In its review state, which is without the large day one patch, Cyberpunk 2077 is, well, buggy. Full of glitches and quirks and characters doing the sort of strange things that could very easily become memes. To the point where it takes you out of the game, regularly. With Night City being as impressive and incredible as it is it's hard to see how a single patch will make Cyberpunk an issue-free experience. Is it still brilliant? Yes. And no doubt fixing issues and squashing bugs and other little bits will see that side of the experience improve over time. Which is a good thing because I'm already thinking about a second playthrough.

As for performance on PC it's solid, though you need a monster rig to play with ray-tracing effects and things on Ultra at 1440p or 4K. The latter is basically exclusive to the RTX 3090 where the frame-rate with DLSS sits at around 60 - with regular but not major dips. With a G-Sync compatible display it's smooth. Now turn ray-tracing off and it scales remarkably well but the RTX On experience as per the review truly feels next-gen -- like something that shouldn't be possible on today's hardware.
ravn0s
Posted 03:20pm 08/12/20
i've been playing AC Valhalla for the last few weeks. a change in bugs will be refreshing.
fpot
Posted 03:46pm 08/12/20
The latter is basically exclusive to the RTX 3090
I'll be running ultrawide but yeah, I am ready.

LIke I've already said, what I want is to feel like I did playing Deus Ex for the first time. The litany of bugs and astronomical system requirements may actually help me out with that :D
Vash
Posted 04:26pm 08/12/20
I think im going to wait abit for a few patches. They probably arent happy with releasing it now but Christmas is coming and they probably didn't want to delay it yet again.
fpot
Posted 12:00pm 09/12/20
What is the CTD situation like? I can handle glitchiness but CTDs do my f*****g nut.
Steve Farrelly
Posted 01:29pm 09/12/20
Honestly, we'll know more after the day one patch which we expect to be significant
trog
Posted 09:33am 10/12/20
When does this drop? I am keen to see the feedback. Haven't seen so many people excited about a game for a long time.
ravn0s
Posted 09:40am 10/12/20
it's already playable on console. PC will be launching in 1 hour 20.
Spook
Posted 10:05am 10/12/20
just reading that game is causing seizures in susceptible people
infi
Posted 12:20pm 11/12/20
i have got it installed....
fpot
Posted 12:36pm 11/12/20
play play play. It's good.
ravn0s
Posted 01:33pm 11/12/20
8 hours in and it's not the buggy mess i was led to believe.
trog
Posted 08:52am 12/12/20

First big patch dropped: https://www.cyberpunk.net/en/news/37043/hotfix-1-04 - mostly bug fixes


ravn0s
Posted 02:53pm 12/12/20
lol just got the title screen 15 hours into the game.
infi
Posted 03:30pm 12/12/20
Ooooo there's loot. I love that!
Spook
Posted 06:44pm 12/12/20
sounds like everyone should avoid the ps4 version at all costs

im happy to wait for ps5 version to dorp
fpot
Posted 09:03pm 12/12/20
Yeah the PS4 version is an absolute mess.
trillion
Posted 08:56pm 15/12/20
finished the main story line, only doing a handful of side-gigs throughout

ran into several glitches and crashes along the way on the xbox one x version

as for storyline and character development it’s one of the most complete and even OTT efforts since about Half Life 2 that has grabbed me. the attention to detail in the cyber styling is everywhere throughout Night City and beyond. if you’re wondering what to expect, basically it’s like GTA themed and paced in a similar way to the Scarlett Johansen version of Ghost in the Shell or maybe elements of Bladerunner 2049 too.

I am interested to go back into my saves and see how the ending would have played out with Arasaka corporation if I hadn’t chosen to return to Earth. That’s not much of a spoiler so don’t worry.
infi
Posted 09:17pm 15/12/20
this game is awesome. very few bugs at all. never gets boring. i am not very advanced i like to do the side missions.
Eorl
Posted 10:04pm 15/12/20
The reviews are all over the place for this game. Some are claiming it is the best thing ever, while others are claiming it is a turd worth no time at all. Even more hilarious is seeing how inept some reviews are that they criticise the game in their write up but the final score is something like 9/10, which obviously doesn't line up effectively with the narrative hype surrounding the game. Even OpenCritic has had to create a label for the first time ever describing that the game is clearly not what it should be, and for potential buyers to be aware that the base game on PS4/XBONE is just not functional.
trog
Posted 08:39am 16/12/20
I know I would have been champing at the bit to play this 20 years ago on release day, but now it just seems weird that people don't wait a month or so for the launch day bugs to get ironed out before they commit to a single player game
fpot
Posted 05:42pm 16/12/20
I guess I felt as though I had waited eight months due to the April to December delay. I don't really feel affected by the bugs though. It runs great on a high end system, doesn't CTD and what bugs do exist are easily ignorable.
Eorl
Posted 02:22pm 18/12/20

I guess I felt as though I had waited eight months due to the April to December delay. I don't really feel affected by the bugs though. It runs great on a high end system, doesn't CTD and what bugs do exist are easily ignorable.

I think it’s just crazy how all over the place the game is on a professional review standard but also as a company moral value with their clearly transphobic ways. I mean, even ignoring what some would argue is just SJW nonsense (it’s not), CD has purposefully misled customers through use of dirty tactic review meddling. From only providing PC copies to outlets, - and potentially only those with RTX 30’s to highlight how good the game is - to forcing reviewers to use stock footage in order to control review narrative.

There is a ton of shady s*** going on with CD and this game, which I hope can be documented clearly and with concise effort. So many review sites have been caught complicit in this, and I hope AusGamers isn’t one of them.

https://www.youtube.com/watch?v=ifDgWVvfiP4

https://opencritic.com/news/2000/they-knew-it-was-wrong-cd-projekt-red-deceived-consumers-anyway-
BladeRunner
Posted 10:14am 18/12/20
I've been enjoying the game. I wanted the game to be released and I am happy with it. Could be better but it's better than other games I have played with bugs on launch. I think that some people wanted and expected perfection regardless.


In hind sight, it could have used another 3-6 months of polish but the wait would have annoyed the s*** out of me. I think it's best not to show a release date unless your certain you can deliver.

It's not too suprising that CDPR is not the angel that people have made it out to be. People have given them a lot of credit with the Witcher 3 but they have lost some of that creditbility now.

I don't think that the PS4 and Xbone version should have even been made. They would have had the longest dev time along with the PC version but I guess they just have not scaled down and optimised enough for for the old consoles.
trog
Posted 12:43pm 19/12/20
What is the replayability looking like? Wondering if people will be able to go back to it in 3-4 months after it's had a huge round of updates when it might be a totally different game.
fpot
Posted 01:20pm 19/12/20
There is no new game + at the moment but that was patched into Witcher 3 post-launch so we may see it at a later date.

Having a look through the skill trees I reckon there's potential for multiple playthroughs. Hard to know how branching the story is at this point but there have been points where things could easily go different ways narratively and it'll be interesting to see if they are covered with dialogue and different paths to take through the game. I'm 45hrs in and have just completed the first mission of Act One.

edit: hotfix 1.05 dropped today. Waiting for the PC version to go live before I start playing.
trillion
Posted 02:32pm 19/12/20
yeah narrative might rely on what you choose for your character at the beginning

after the first few encounters with trauma team and the corpos playing as a StreetKid, the choices seemed to be either progress or a brick-wall of impossibility. when I tried agreeing with Panam to get the revenge she wanted with some rival nomads it was just impossibly hard mob waves down in some cave hideout until I went back in the autosaves and chose to go the other way and talk her out of it.
fpot
Posted 02:47pm 19/12/20
I wish this stupid 1.05 patch would download so I can start playing.
reload!
Posted 10:36am 21/12/20
Main story reminded me of GTA 4. It was super depressing and not very fun.
I love f*****g around and doing all the side activities though.
ravn0s
Posted 01:26pm 21/12/20
apparently save files will become corrupt when they reach 8mb in size. mine is almost at 4mb and i dont think im even half way through the game.
BladeRunner
Posted 08:40am 24/12/20
my save is under 5mb which is good. Apparently its best to sell things to that drop box instead of the actual vendors, because you cant buy things back and that helps stop bloat in the save file.

Not sure about anyone else but i love pistol and revolvers in the game. That is mainly what I use. The smart SMG is cool too and the Saratoga SMG is pretty good.
Zapo
Posted 09:44am 24/12/20
There's a patch out on PC today which fixes the save game issue - allows for save files bigger than 8MB.
fpot
Posted 06:08pm 24/12/20
Note that corrupted save games are permaf***ed.
ravn0s
Posted 09:05pm 24/12/20
lol. the hotfix update for me is 54gb.
fpot
Posted 09:58pm 24/12/20
It was 500MBish for me.
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