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Post by Steve Farrelly @ 09:52am 21/05/21 | 0 Comments
And this honestly looks like a huge amount of fun coupled with a frustrating amount of challenge. Rolling in, in the form of dynamic, traptastic impediments designed to not only thin out the temple-run pack, but to take players on a personal journey of idol vs whip or, speed vs measurement, Phantom Abyss threatens to separate the action-archaeologists from the desk-archaeologists, in style.

Basically, imagine a bunch of whip-wielding Indiana Jones wannabes all racing towards a temple's single treasure, with the temple itself being your number one enemy, and you have an inkling of what Phantom Abyss might be. Oh, and it's architects are a bunch of Brissy cats, for the Aussies in the reading room.

Here's some more information we deciphered from an ancient parchment:
Temple plundering developer Team WIBY and whip-cracking publisher Devolver Digital have announced Phantom Abyss, a massive asynchronous multiplayer game that casts players into trap-laden, procedurally-generated temples, and tasks them with retrieving the sacred relics hidden within their walls. Launching in Steam Early Access and streaming on GeForce NOW this summer, Phantom Abyss will continue to expand with new chambers, traps, whips, zones and additional gameplay features added over time.

Intrepid adventurers will dodge scores of hidden traps, leap treacherous chasms, and flee relentless guardians through branching paths until one of the relics are claimed or the devices of death overwhelm them. Be warned, you only get one attempt at each temple and failure or settling for a lesser relic means you will never see that temple again...

The most cunning explorers will use the phantom runs of failed attempts from other players to their advantage and avoid the missteps and mistakes that led to their doom. Once the legendary relic at the bottom of each temple is found, the temple goes away forever and becomes the priceless trophy of the skilled adventurer.

Phantom Features:
  • Asynchronous Multiplayer - Explore the perilous halls and colossal rooms of each temple alongside the phantoms of fallen players that came before you and use their successes and failures to your advantage to progress deeper than they ever could have hoped. Watch and learn from the mistakes of up to fifty phantoms including your Steam friends that have attempted the same temple and steal their whips as they fall.
  • Unlock More Treacherous Floors - Recover keys from chests to unlock deeper, deadlier sections of the temple that house more coveted relics. The more difficult a relic is to obtain, the greater the reward - the final Legendary Relic of a temple allows you to claim the whole temple so that it's gone forever.
  • Blessings from the Gods - As adventurers venture further into a temple, offerings of collected treasures can be made at altars to gain a new blessing for the rest of the run. Collect as much treasure as you can to please the gods and gain a double jump, glide jump, extended slide, damage protection, and more!
  • Unlockable Whips - Unlock new whips with success and choose from your collection before venturing into your next run. Each whips carries a minor blessing but also a curse that may complicate your attempt at riches and glory.
  • Social Connections - Players can share Temple Codes for their failed runs allowing friends to attempt the same temple or share their Adventure Code which yields a playlist of temples that player has attempted in the past.
No specific date other than "June" has been revealed, so keep an eye out for a golden glint off in the distance, in the not-too-distant future. In the meantime, check out the impressive reveal trailer embedded below.







australiateam wibyindiana jonesmultiplayersteam early accessgeforce nowdevolver digital





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